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Webtoons () are a type of episodic that originated in usually meant to be read on . While webtoons were mostly unknown outside of South Korea during their inception, there has been a surge in popularity internationally thanks to the easy online accessibility and variety of free digital comics. Today, Webtoons make roughly $5.91 billion globally. In the country, as digital comics have emerged as a popular medium, print publication of comics has decreased. The amount of material published in webtoon form has now reached an equal amount as that published offline.Noh, Sueen. ""To Be or Not to Be, That Is the Question": What Is Happening with Korean manga, (comic), Today?" International Journal of manga Art (IJOCA) 9.2 (2007): n. pag. International Journal of manga Art (IJOCA). John A. Lent, Sept. 2007. Web. 3 Dec. 2015.


Format
Webtoons usually feature a few of common traits: each episode is published on one long, vertical strip (making use of an rather than multiple pages so that it is easier to read on a or ); some feature music and that play during each chapter; and unlike the majority of East Asian comics, they are usually in color instead of black-and-white since they are published digitally on a website or app rather than physically in a magazine. In the case of South Korea, there are also different censorship laws for materials published online than in print which has led to more comic that is erotic and sexually explicit being produced and published as webtoons.


Revenue model
Like other online publications, there are a variety of payment models used for webtoons. Some offer a limited set of chapters for free and charge for the rest. Others allow only a certain number of chapters to be read per day without payment.

Creators of webtoons can earn money from ads displayed on their series. Until 2019, amateur creators could earn money from the credit that was given by their fans. The money that the pro and amateur creators receive depends on the page view.


History
While there has been webcomics uploaded and hosted by individual creators since the mid-to-late 1990s, the advent of the webtoon model dates back to 2000, when Lycos Korea, the Korean version of the American search engine , launched the comic Bang section in their portal site. Yahoo! Korea followed suit with a similar service called Cartoon Sesang two years later. By the year of 2002, based on the Cultural Industry Promoting Law, the predecessor of the Korea Creative Content Agency was established and started to support the comic and related industries as a whole.

The Korean web portal Daum created a webtoon service known as in 2003 and was later followed by Naver with the launch of in 2004. These services regularly release webtoons that are available for free. According to David Welsh of Bloomberg, comics account for a quarter of all book sales in South Korea, while more than 3 million Korean users paid to access online comic and 10 million users read free webtoons.

South Korea's first webtoon is Uninhabited Island () by Han Hee-jak in 1996.

, Naver had published 520 webtoons while Daum had published 434. Since the early 2010s, services such as and have begun to officially translate webtoons into English while some Korean publishers like , Toomics, and TopToon have begun to self translate their works. Examples of popular webtoons that have been translated into English are Lookism, Untouchable, Yumi's Cells, The Sound of Heart, , The Gamer, The God of High School, Girls of the Wild's, Noblesse, and Tower of God. In recent years, these webtoons have been gaining popularity in Western markets, rivalling Japanese .

In the past, it was divided into two ratings: All (webtoon suitable for all ages) and 18 (No one under 18 is allowed to read this webtoon). From May 2019, the webtoon rating system was implemented. It is said that 10 platforms including Naver and Daum will participate. The ratings are expected to be △ All △ 12 years or older △ 15 years or older △ 19 years old (18 years old) or older.


Generation Zero
The earliest webtoons were scanned original comics uploaded onto the , usually formatted on a one-page layout.


First generation
With the development of technology, authors were able to utilize flash animation effects.


Second generation
preloading enabled later authors to adopt a vertical layout with scrolling. In contrast to comics with a dense panel composition, scrolling brings new panels into view. This makes webtoons suitable for , allowing webtoon reading to become more fluid.


Third generation
With the advent of the smartphone and tablet, webtoons have also migrated to new platforms such as apps. There have also been sounds introduced to imply further expressions and tones, as well as interactive motions to create excitement and bring attention to certain objects for the viewers.

Prior to 2014, most webtoons were only available in English through unofficial . In July 2014, subsidiary began publication of translations of popular webtoons to English via the Webtoon service.


Market
The market for webtoons and their derivatives is currently valued at around KR₩420 billion (US$368 million).

Although digital comics are increasingly popular, print publication remains the primary means of comic retail. Some publishers offer online content and print content simultaneously.

Webtoons have been taken as source material by a number of different mediums, including film and television; one of the earliest examples of this was ', a 2006 film based on the comic by . This work was serialized in the Sports Chosun and garnered over 100 million homepage views, later being adapted into two films. (, ), and one television series (Tazza (TV series)). Another of Huh's works, Sikgaek (Le Grand Chef), was published in the Dong-a Ilbo for five years and sold 540,000 copies in paperback version.

's Webtoon service, launched in 2014, is now the biggest webtoon platform in Korea. According to Naver, it reaches over 6.2 million daily users. The free WEBTOON translation service has allowed webtoons to form part of the global Korean Culture.

They also collaborate with movies.

Webtoon is also pursuing an international diversification strategy to grow its market in Asia and around the world.

As of September 2023, had grown to 180 million monthly active users (MAUs) worldwide.


Outside of South Korea
The webtoon format has also expanded to other countries with many different distributors offering original and translated webtoons for users to read as well as offering platforms for anyone to upload their own webtoons.


Mainland China and Taiwan
In mainland and , webtoons along with have seen an increase in production and popularity since they are rarely published and just like in South Korea, have resulted in a resurgence and interest in the industry as more content is consumed digitally. Almost all of the big webtoon portals in China are offered by the big internet companies in the country while in Taiwan the bigger webtoon publishers outside of the country like Comico, Toomics, and Webtoon are more popular since their services are available there.


Japan
Webtoons in were slow to catch on as well as in other countries mainly due to the traditional industry still being the main way in which manga gets released and published. Even , which have seen a recent rise in popularity, are often in black-and-white instead of color, as is common in their Korean and Chinese counterparts, despite being released digitally. Despite this, there have been some strides to penetrate the Japanese market and slowly more are trying out the webtoon format to release their titles. Lezhin, Comico, Naver, Line, and Kakao offer webtoon portals with translated works for Japanese readers. Comico, one of the biggest webtoon publishers in the world, was created by the Japanese subsidiary of NHN Entertainment, . To date, there are only two webtoon portals that offer original Japanese webtoons, Comico and Naver (under the name XOY 2017–2018 to 2019). All XOY webtoons have been integrated onto a Japanese Manga service while XOY was up until its demise in January 2019. Kakao has also had success in the Japanese market by offering both licensed manga and translated Korean webtoons with their service, . This has been credited to the webtoon pay model that the service implements where some chapters are offered for free for a short period of time. has announced that it will start offering original Japanese, Korean, and Chinese webtoons for Piccoma in the Summer of 2018. 2021 saw a great deal of tracking for webtoon in Japan with investment from traditional Japanese manga publishers like and . announced on that they will support webtoon in their CLIP STUDIO READER platform from February 2022.


India
In , webtoons have grown into popularity. With the global launch of by NAVER Corporation in 2014, it became the first go to app that introduced webtoons in India. Kross Komics launched the first dedicated Indian webtoon portal in 2020 targeting domestic audience and offering 40 translated South Korean titles in English, and . It is also planning to introduce content from the Chinese and Japanese markets. After its official mobile app release on 7 December 2019, it was downloaded over 200,000 times on Google Play. As of July 2021, it registered 1.1 million monthly active uses and 3.5 million app downloads. Webtoon dramatization further helped increase readership.

Kross Komics, founded in May 2019, is headquartered in with additional offices in and . It mainly targets the 15-24 age group, especially females, and supports both Korean and Indian webtoon content creators. Popularity of digital comics is now encouraging Indian publishers such as Graphic India to launch their own service called Toonsutra in the market. In 2021, Kakao Entertainment was planning to enter the Indian market after its acquisition of Kross Komics in 2020. From Q3 2022, Kakao Entertainment will provide webtoon content and customer support for Kross Komics.

Following Kross Komics' closure in 2023, Kakao carried on with their webtoon endeavors in India with Tapas. In 2024, Tapas's daily transaction volume exceeded 200 million won. The Korea International Trade Association's April 2025 report, Trends in India's Media & Entertainment Industry, estimates that the digital publishing market is worth 4.5 trillion won.


Southeast Asia
, and have become big markets for the webtoon industry with both Naver (under WEBTOON) and Comico offering both original webtoons and fully translated titles. Some webtoons made in Indonesia and Thailand, such as Eggnoid and Teen Mom, have even been translated and published outside the countries. However, webtoons in Sri Lanka are mostly from the Sinhalese-dubbed Korean webtoons. Vietnam launched its first webtoon portal, Vinatoon, which offers translated titles from Daum Webtoon and Mr. Blue with the intention of opening up another market.


Western countries
Many webtoon publishers have had success in penetrating markets outside of Asia with the biggest successes being the United States and other English speaking countries.

, , Manta, and WEBTOON are the only big publishers who translate their own titles rather than licensing them out. WEBTOON even offers the ability for fan translations to be offered in different languages.

TopToon's TopToonPlus service, launched in July 2021, was another global launch by a Korean webtoon company for their global fans. In its first month of service, it gained over 200,000 subscribers. In 2023, the global webtoon service previously known as TopToonPlus was rebranded as DayComics, operating under the domain daycomics.com. The platform continues to provide translated TopToon titles for international readers.

and offer translated licensed works from various publishers including KToon, Bomtoon, Foxtoon, and many more. provides French translations of licensed works, mostly Korean titles.

In the USA, Germany, and France, printoonized comics (a portmanteau of "print" and "webtoon") are completely restructured to achieve dynamic storytelling akin to the best action manga, moving away from the native vertical scrolling narration of webtoons. Thanks to printoonization, the comic Solo Leveling has sold over 900,000 copies of its first six volumes in France.

Besides just the consumption of translated works, there has also been a rise in the creation of original non-Asian webtoons thanks in part to sites like Tapas and the aforementioned WEBTOON offering the ability for anyone to submit their own work.

To better serve the US market and increase the intellectual property value chain, Kakao Entertainment in 2022 merged with and the aforementioned Tapas to form a single entity.


Media franchise

See also

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