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In , source code, or simply code or source, is that can eventually result in controlling the behavior of a . In order to control a computer, it must be processed by a either executed directly via an interpreter or translated into a more computer-consumable form such as via a . Sometimes, code is compiled directly to so that it can be run in the native language of the computer without further processing. Many modern environments, though, involve compiling to an intermediate representation such as that can either run via an interpreter or be compiled on-demand to machine code via just-in-time compilation.


Background
The first programmable computers, which appeared at the end of the 1940s, were programmed in (simple instructions that could be directly executed by the processor). Machine language was difficult to debug and was not portable between different computer systems. Initially, hardware resources were scarce and expensive, while were cheaper. As programs grew more complex, programmer productivity became a bottleneck. This led to the introduction of high-level programming languages such as in the mid-1950s. These languages abstracted away the details of the hardware, and were designed to express algorithms that could be understood more easily by humans. As instructions distinct from the underlying computer hardware, software is therefore relatively recent, dating to these early high-level programming languages such as , Lisp, and . The invention of high-level programming languages was simultaneous with the needed to translate the source code automatically into machine code that can be directly executed on the computer hardware.

Source code is the form of code that is modified directly by humans, typically in a high-level programming language. can be directly executed by the machine and is generated automatically from the source code, often via an intermediate step, assembly language. While object code will only work on a specific platform, source code can be ported to a different machine and recompiled there. For the same source code, object code can vary significantly—not only based on the machine for which it is compiled, but also based on performance optimization from the compiler.


Organization
Most programs do not contain all the resources needed to run them and rely on external . Part of the compiler's function is to link these files in such a way that the program can be executed by the hardware.

Software developers often use configuration management to track changes to source code files (). The configuration management system also keeps track of which object code file corresponds to which version of the source code file.


Purposes

Estimation
The number of source lines of code (SLOC) is often used as a metric when evaluating the productivity of computer programmers, the economic value of a code base, effort estimation for projects in development, and the ongoing cost of software maintenance after release.


Communication
Source code is also used to communicate between parties, e.g., code snippets online or in books.Spinellis, D: Code Reading: The Open Source Perspective. Addison-Wesley Professional, 2003.

Computer can find it helpful to review extant source code to learn about programming techniques. The sharing of source code between developers is often cited as a contributing factor to the maturing of their programming skills. Some consider source code an expressive artistic medium." Art and Computer Programming" ONLamp.com , (2005)

Source code often contains comments—blocks of text marked for the compiler to ignore. This content is not part of the program logic, but is instead intended to help readers understand the program.

Companies often keep the source code confidential in order to hide algorithms considered a . Proprietary, secret source code and algorithms are widely used for sensitive government applications such as , which results in behavior with a lack of transparency into the algorithm's methodology. The result is avoidance of public scrutiny of issues such as bias.


Modification
Access to the source code (not just the ) is essential to modifying it. Understanding extant code is necessary to understand how it works and before modifying it. The rate of understanding depends both on the code base as well as the skill of the programmer. Experienced programmers have an easier time understanding what the code does at a high level. Software visualization is sometimes used to speed up this process.

Many software programmers use an integrated development environment (IDE) to improve their productivity. IDEs typically have several features built in, including a source-code editor that can alert the programmer to common errors. Modification often includes (improving structure without changing function) and restructuring (improving structure and function simultaneously). Nearly every change to code introduces new bugs or unexpected , which require another round of fixes.

by other developers are often used to scrutinize new code added to a project. The purpose of this phase is often to verify that the code meets style and standards and that it is a correct implementation of the . According to some estimates, code review dramatically reduce the number of bugs persisting after is complete. Along with software testing that works by executing the code, static program analysis uses automated tools to detect problems with the source code. Many IDEs support code analysis tools, which might provide metrics on the clarity and maintainability of the code. are tools that often enable programmers to step through execution while keeping track of which source code corresponds to each change of state.


Compilation and execution
Source code files in a high-level programming language must go through a stage of preprocessing into before the instructions can be carried out. After being compiled, the program can be saved as an and the loader (part of the operating system) can take this saved file and execute it as a on the computer hardware. Some programming languages use an interpreter instead of a compiler. An interpreter converts the program into machine code at run time, which makes them 10 to 100 times slower than compiled programming languages.


Portability
Another reason many programs are distributed in source code form, instead of as executable , is that (often) a single source code file can be written once and will run on a variety of different end-user machines (each with their own localized compiler or interpreter), unlike an executable code file which generally only works on nearly-identical machines. Source code was used this way to distribute the Unix operating system early in the history of Unix, and later to allow programs written in scripting languages (in particular the client-side scripting language) to run on a wide variety of machines.

For this goal, minified, obfuscated, or decompiled source code files (all of which eliminate the comments in the original code) are generally just as portable as the original source code files (which nearly always include commments), even though they are far less useful for modification, and therefore don't meet the definition of source code in the GNU General Public License, version 2 (GPL2).


Quality
is an overarching term that can refer to a code's correct and efficient behavior, its reusability and , or the ease of modification. It is usually more cost-effective to build quality into a product from the start rather than try to add it later in a development process. Higher quality code reduces lifetime cost to both suppliers and customers as via higher reliability and .

Maintainability is the quality of software enabling it to be easily modified without breaking extant functions. Following coding conventions such as using clear function and variable names that correspond to their purpose makes maintenance easier. Use of statements only if the code could execute more than once, and eliminating code that will never execute can also increase understandability. Many software development organizations neglect maintainability during the development phase, even though it will increase long-term costs. is incurred when programmers, often out of laziness or urgency to meet a deadline, choose quick and dirty solutions rather than build maintainability into their code. A common cause is underestimates in software development effort estimation, leading to insufficient resources allocated to development. A challenge with maintainability is that many software engineering courses do not emphasize it. Development engineers who know that they will not be responsible for maintaining the software do not have an incentive to build in maintainability.


Copyright and licensing
The situation varies worldwide, but in the United States before 1974, software and its source code was not and therefore always public domain software. In 1974, the US Commission on New Technological Uses of Copyrighted Works () decided that "computer programs, to the extent that they embody an author's original creation, are proper subject matter of copyright". Apple Computer, Inc. v. Franklin Computer Corporation Puts the Byte Back into Copyright Protection for Computer Programs in Golden Gate University Law Review Volume 14, Issue 2, Article 3 by Jan L. Nussbaum (January 1984)Lemley, Menell, Merges and Samuelson. Software and Internet Law, p. 34.

Proprietary software is rarely distributed as source code. Although the term open-source software literally refers to public access to the source code, open-source software has additional requirements: free redistribution, permission to modify the source code and release derivative works under the same license, and nondiscrimination between different uses—including commercial use. The free of open-source software can speed up development.


See also


Sources


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