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   » » Wiki: Electronic Art
Tag Wiki 'Electronic Art'.
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Electronic art is a form of that makes use of . More broadly, it refers to and/or . It is related to , new media art, , , , , and . It is considered an outgrowth of and .


Background
The term electronic art is almost synonymous to and digital art.Paul, Christiane 2006. Digital Art, p. 10. Thames & Hudson. The latter two terms, and especially the term computer-generated art are mostly used for visual artworks generated by computers. However, electronic art has a much broader connotation, referring to artworks that include any type of electronic component, such as works in , , and .Paul, Christiane (2006. Digital Art, p. 132 Thames & Hudson. It is an interdisciplinary field in which artists, scientists and engineers often collaborate when creating their works. The of electronic art Edward A. Shanken works to document current and past experimental art with a focus on the intersection of art, science, and technology. Other writers on the topic of electronic art include , , Sarah Cook, and Christiane Paul.

Electronic art often features components of .Paul, Christiane (2006). Digital Art, pp. 8, 11. Thames & Hudson. Artists make use of technologies like the , , , wearable technology, , technology and immersive virtual reality. As the technologies used to deliver works of electronic art become , electronic art faces serious issues around the challenge to preserve artwork beyond the time of its contemporary production. Currently, research projects are underway to improve the preservation and documentation of the fragile electronic arts heritage (see ). Digital graphics software such as allows for the digital manipulation of analog photographs, the creation of wholly electronic images, and application of generative fills.


Wearable Tech
Https://instrumentsofthings.com/< /ref>


Art festivals that use the term "electronic art" in their name
  • International Symposium for Electronic Art (ISEA), organized annually since 1988, international
  • Ars Electronica Symposium, organized yearly since 1979 by in , Austria
  • Dutch Electronic Art Festival (DEAF), organized yearly since 1994 by V2 Institute for the Unstable Media in , the Netherlands
  • Electronic Language International Festival (FILE) organized yearly since 2000 in São Paulo, Brazil
  • The Prix Ars Electronica, a major yearly award for several categories of electronic art


Artists
Notable artists working in electronic art include:


See also


Bibliography
  • Nicolas Bourriaud, Relational Aesthetics, Dijon: Les Presses du Réel, 2002, orig. 1997
  • Paul Brown, , Nicholas Lambert, (eds.), , Cambridge, MA: The MIT Press, 2006
  • Christine Buci-Glucksmann, "L’art à l’époque du virtuel", in Frontières esthétiques de l’art, Arts 8, Paris: L’Harmattan, 2004
  • Frank Popper, Art of the Electronic Age, Thames & Hudson, 1997
  • and , At the Edge of Art, Thames & Hudson, 2006
  • , Digital Culture, Reaktion, 2002.
  • (2003). Virtual Art: From Illusion to Immersion (Leonardo Book Series). Cambridge, Massachusetts: The MIT Press/Leonardo Books. .
  • (Ed.): Media Art Histories, /Leonardo Books, 2007.
  • Mark Hansen, New Philosophy for New Media, Cambridge, MA: The MIT Press, 2004
  • Norman M. Klein, "Spaces Between: Traveling Through Bleeds, Apertures, and Wormholes Inside the Database Novel," in Third Person: Authoring and Exploring Vast Narratives, Pat Harrigan and Noah Wardip-Fruin (eds.), Cambridge, MA: The MIT Press, 2009
  • "Del Atre Analogico al Arte Digital" in Arte Digital Y Videoarte, Kuspit, D. (ed.), Consorcio del Circulo de Bellas Artes, Madrid, pp. 33–34 & 3 color images
  • , The Matrix of Sensations, VI: Digital Artists and the New Creative Renaissance
  • Alan Liu, The Laws of Cool: Knowledge Work and the Culture of Information, The University of Chicago Press, pp. 331–336 & 485–486
  • Dominic McIver Lopes, A Philosophy of Computer Art, London: , 2009
  • , The Language of New Media, Cambridge, Massachusetts: The MIT Press/Leonardo Books, 2001.
  • , Ten Key Texts on Digital Art: 1970–2000, Leonardo, Volume 35, Number 5, October 2002, pp. 567–569
  • , Artists' Fellowship – 2009 Digital/Electronic Arts, New York Foundation for the Arts, 2009
  • Robert C. Morgan Digital Hybrids, , Volume 255
  • Christiane Paul, Digital Art, Thames & Hudson
  • Frank Popper, From Technological to Virtual Art, The MIT Press/Leonardo Books, 2007
  • Frank Popper, Origins and Development of , Studio Vista and New York Graphic Society, 1968
  • Frank Popper, Die Kinetische Kunst-Licht und Bewegung, Umweltkunst und Aktion, Dumont Schauberg, 1975
  • Frank Popper, Le Déclin de l'objet, Le Chêne, 1975
  • , Intermedia, 1966. Reprinted in Donna De Salvo (ed.), Open Systems Rethinking Art c. 1970, London: Tate Publishing, 2005
  • , Digital Currents: Art in the Electronic Age, Routledge, 2004
  • Frank Popper, Art—Action and Participation, New York University Press, 1975
  • Frank Popper, Origins and Development of Kinetic Art, New York Graphic Society/Studio Vista, 1968
  • Frank Popper, Réflexions sur l'exil, l'art et l'Europe : Entretiens avec Aline Dallier, Klincksieck, 1998
  • Frank Popper, Ecrire sur l'art : De l'art optique a l'art virtuel, L'Harmattan, 2007
  • , Art et Internet, Editions Cercle D'Art / Imaginaire Mode d'Emploi
  • Sarah J. Rogers (ed.), Body Mécanique: Artistic Explorations of Digital Realms, Columbus, Ohio, Wexner Center for the Arts, The Ohio State University, 1998* Edward A. Shanken Selected Writings on Art and Technology http://artexetra.com
  • Edward A. Shanken Art and Electronic Media. London: , 2009.
  • Rainer Usselmann, The Dilemma of Media Art: Cybernetic Serendipity at the ICA London. , Cambridge, Massachusetts: The MIT Press/Leonardo Journal, Volume 36, Number 5, October 2003, pp. 389–396
  • , Art of the Digital Age, London: Thames & Hudson, 2006.


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