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In computer programming, an entry point is the place in a program where the execution of a program begins, and where the program has access to arguments.

To start a program's execution, the loader or passes control to its entry point. (During , the operating system itself is the program). This marks the transition from (and dynamic , if present) to run time.

For some operating systems and programming languages, the entry point is in a , a set of support functions for the language. The library code initializes the program and then passes control to the program proper. In other cases, the program may initialize the runtime library itself.

(1994). 9783764350901, Springer Science & Business Media. .

In simple systems, execution begins at the first statement, which is common in interpreted languages, simple formats, and . In other cases, the entry point is at some other known which can be an or relative address (offset).

Alternatively, execution of a program can begin at a named point, either with a conventional name defined by the programming language or operating system or at a caller-specified name. In many , this is a function called main; as a result, the entry point is often known as the main function.

In , such as Java, the entry point is a static method called main; in such as C# the entry point is a static method named Main.


Usage
Entry points apply both to source code and to files. However, in day-to-day software development, programmers specify the entry points only in source code, which makes them much better known. Entry points in executable files depend on the application binary interface (ABI) of the actual operating system, and are generated by the compiler or linker (if not fixed by the ABI). Other linked may also have entry points, which are used later by the linker when generating entry points of an executable file.

Entry points are capable of passing on command arguments, variables, or other information as a local variable used by the Main() method. This way, specific options may be set upon execution of the program, and then interpreted by the program. Many programs use this as an alternative way to configure different settings, or perform a set variety of actions using a single program.


Contemporary
In most of today's popular programming languages and operating systems, a usually only has a single entry point.

In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

In many major operating systems, the standard executable format has a single entry point. In the Executable and Linkable Format (ELF), used in and systems such as , the entry point is specified in the e_entry field of the ELF header. In the GNU Compiler Collection (gcc), the entry point used by the linker is the _start symbol. Similarly, in the Portable Executable format, used in Microsoft Windows, the entry point is specified by the AddressOfEntryPoint field, which is inherited from . In , the entry point is at the fixed offset of 0100h.

One exception to the single-entry-point paradigm is Android. Android applications do not have a single entry point there is no special main function. Instead, they have essential components (activities and services) which the system can load and run as needed.

An occasionally used technique is the , which consists of several executables for different targets packaged in a single file. Most commonly, this is implemented by a single overall entry point, which is compatible with all targets and branches to the target-specific entry point. Alternative techniques include storing separate executables in separate forks, each with its own entry point, which is then selected by the operating system.


Historical
Historically, and in some contemporary , such as and OS/400, computer programs have a multitude of entry points, each corresponding to the different functionalities of the program. The usual way to denote entry points, as used system-wide in VMS and in PL/I and MACRO programs, is to append them at the end of the name of the , delimited by a ($), e.g. directory.exe$make.

The computer also used this to some degree. For example, an alternative entry point in Apple I's would keep the BASIC program useful when the reset button was accidentally pushed.


Exit point
In general, programs can exit at any time by returning to the operating system or crashing. Programs in interpreted languages return control to the interpreter, but programs in compiled languages must return to the operating system, otherwise the processor will simply continue executing beyond the end of the program, resulting in undefined behavior.

Usually, there is not a single exit point specified in a program. However, in other cases runtimes ensure that programs always terminate in a structured way via a single exit point, which is guaranteed unless the runtime itself crashes; this allows cleanup code to be run, such as atexit handlers. This can be done by either requiring that programs terminate by returning from the main function, by calling a specific exit function, or by the runtime catching exceptions or operating system signals.


Programming languages
In many programming languages, the main function is where a program starts its execution. It enables high-level organization of the program's functionality, and typically has access to the command arguments given to the program when it was executed.

The main function is generally the first programmer-written that runs when a program starts, and is invoked directly from the system-specific initialization contained in the runtime environment (crt0 or equivalent). However, some languages can execute user-written functions before main runs, such as the constructors of C++ global objects.

In other languages, notably many interpreted languages, execution begins at the first statement in the program.

A non-exhaustive list of programming languages follows, describing their way of defining the main entry point:


APL
In APL, when a workspace is loaded, the contents of "quad LX" (latent expression) variable is interpreted as an APL expression and executed.


C and C++
In C and C++, the function prototype of the main function must be equivalent to one of the following:

int main(); int main(void); int main(int argc, char* argv); int main(int argc, char** argv);

The main function is the entry point for application programs written in ISO-standard C or C++. Low-level system programming (such as for a ) might specify a different entry point (for example via a reset ) using functionality not defined by the language standard.

If using trailing return types, C++ also supports the following signatures of : auto main() -> int; auto main(int argc, char* argv) -> int;

If the signature is (with no /), if command-line arguments are supplied, they will simply be ignored by the program.

The parameters , argument count, and , argument vector, respectively give the number and values of the program's command-line arguments. The names of and may be any valid identifier, but it is common convention to use these names. Other platform-dependent formats are also allowed by the C and C++ standards, except that in C++ the return type must always be ;Section 3.6.1.2, Standard C++ 2011 edition. for example, (though not POSIX.1) and have a third argument giving the program's environment, otherwise accessible through in stdlib.h:

int main(int argc, char* argv, char* envp);

Darwin-based operating systems, such as , have a fourth parameter containing arbitrary OS-supplied information, such as the path to the executing binary:

int main(int argc, char* argv, char* envp, char* apple);

The value returned from the main function becomes the of the process, though the C standard only ascribes specific meaning to two values: (traditionally ) and . The meaning of other possible return values is implementation-defined. In case a return value is not defined by the programmer, an implicit at the end of the function is inserted by the compiler; this behavior is required by the C++ standard.

It is guaranteed that is non-negative and that argv[argc] is a . By convention, the command-line arguments specified by and include the name of the program as the first element if is greater than 0; if a user types a command of "", the shell will initialise the rm process with and . As argv[0] is the name that processes appear under in ps, top etc., some programs, such as daemons or those running within an interpreter or (where argv[0] would be the name of the host executable), may choose to alter their argv to give a more descriptive argv[0], usually by means of the exec system call.

On GCC and , it is possible to call (or potentially even select a different function as the entry point) by passing the compiler flag and then defining the function . Arguments from command line to can be retrieved using inline assembly.

  1. include
  2. include

void _start() {

   int exitCode = altMain();
   exit(exitCode);
     
}

int altMain() {

   printf("No main() function in this program.");
   return 0;
     
}

The function is special; normally every C and C++ program must define it exactly once.

If declared, must be declared as if it has external linkage; it cannot be declared or .

In C++, must be in the global (i.e. ), and cannot be overloaded. In C++ (unlike C) cannot be called recursively and cannot have its address taken. If is not defined in the global namespace (for example if it is only defined as a of a class), the compiler will not detect it. The name is not otherwise reserved, and may be used for member functions, classes, enumerations, or non-member functions in other namespaces.

import std;

using std::string; using std::vector;

class Main { public:

   static void main(const vector& args) {
       std::println("Java-style main() function");
   }
     
};

int main(int argc, char* argv) {

   vector args(argv, argv + argc);
   Main::main(args);
   return 0;
     
}

In 2017, there was a proposal for a "modern" signature for , more similar to Java and C# (which instead of , these languages have main(String[]), taking an array of strings). The suggested signature was (as at the time, was not yet part of the language), however this proposal was rejected.


C#
When executing a program written in C#, the CLR searches for a static method marked with the .entrypoint IL directive, which takes either no arguments, or a single argument of type string[], and has a return type of void or int, and executes it.

static void Main(); static void Main(string args); static int Main(); static int Main(string args);

Command-line arguments are passed in args, similar to how it is done in Java. For versions of Main() returning an integer, similar to both C and C++, it is passed back to the environment as the exit status of the process.

Like Java, the entry point of a program typically resides in a named class, like so:

namespace Wikipedia.Examples;

using System;

public class HelloWorld {

   static void Main(string[] args)
   {
       Console.WriteLine("Hello, world!");
   }
     
}

Since C#7.1 there are four more possible signatures of the entry point, which allow asynchronous execution in the Main() Method.

static async Task Main(); static async Task Main(); static async Task Main(string args); static async Task Main(string args);

The Task and Task<int> types are the asynchronous equivalents of void and int (note that Task<void> is invalid). async is required to allow the use of asynchronous calls (the await keyword) inside the method.


Clean
Clean is a functional programming language based on graph rewriting. The initial node is named Start and is of type *World -> *World if it changes the world or some fixed type if the program only prints the result after Start.

Start :: *World -> *World Start world = startIO ...

Or even simpler

Start :: String Start = "Hello, world!"

One tells the compiler which option to use to generate the executable file.


Common Lisp
ANSI Common Lisp does not define a main function; instead, the code is read and evaluated from top to bottom in a source file. However, the following code will a main function.

(defun hello-main ()

 (format t "Hello World!~%"))
     

(hello-main)


D
In D, the function prototype of the main function looks like one of the following:

void main(); void main(string args); int main(); int main(string args);

Command-line arguments are passed in args, similar to how it is done in C# or Java. For versions of main() returning an integer, similar to both C and C++, it is passed back to the environment as the exit status of the process.


Dart
Dart is a general-purpose programming language that is often used for building web and mobile applications. Like many other programming languages, Dart has an entry point that serves as the starting point for a Dart program. The entry point is the first function that is executed when a program runs. In Dart, the entry point is typically a function named main . When a Dart program is run, the Dart runtime looks for a function named main and executes it. Any Dart code that is intended to be executed when the program starts should be included in the main function. Here is an example of a simple main function in Dart:

void main() {

   print("Hello, world!");
     
}

In this example, the main function simply prints the text Hello, world! to the console when the program is run. This code will be executed automatically when the Dart program is run.

It is important to note that while the main function is the default entry point for a Dart program, it is possible to specify a different entry point if needed. This can be done using the @pragma("vm:entry-point") annotation in Dart. However, in most cases, the main function is the entry point that should be used for Dart programs.


FORTRAN
does not have a main subroutine or function. Instead a PROGRAM statement as the first line can be used to specify that a program unit is a main program, as shown below. The PROGRAM statement cannot be used for recursive calls.XL FORTRAN for . Language Reference. Third Edition, 1994.

     PROGRAM HELLO
     PRINT *, "Cint!"
     END PROGRAM HELLO
     

Some versions of Fortran, such as those on the IBM System/360 and successor mainframes, do not support the PROGRAM statement. Many compilers from other software manufacturers will allow a fortran program to be compiled without a PROGRAM statement. In these cases, whatever module that has any non-comment statement where no SUBROUTINE, FUNCTION or BLOCK DATA statement occurs, is considered to be the Main program.


GNAT
Using , the programmer is not required to write a function named main; a source file containing a single subprogram can be compiled to an executable. The binder will however create a package ada_main, which will contain and export a C-style main function.


Go
In Go programming language, program execution starts with the main function of the package main

package main

import "fmt"

func main() {

   fmt.Println("Hello, World!")
     
}

There is no way to access arguments or a return code outside of the standard library in Go. These can be accessed via os.Args and os.Exit respectively, both of which are included in the "os" package.


Haskell
A Haskell program must contain a name main bound to a value of type IO t, for some type t; which is usually IO (). IO is a monad, which organizes side-effects in terms of purely functional code. Some Haskell Misconceptions: Idiomatic Code, Purity, Laziness, and IO β€” on Haskell's monadic IO> The main value represents the side-effects-ful computation done by the program. The result of the computation represented by main is discarded; that is why main usually has type IO (), which indicates that the type of the result of the computation is (), the , which contains no information.

main :: IO () main = putStrLn "Hello, World!"

Command line arguments are not given to main; they must be fetched using another IO action, such as [https://downloads.haskell.org/~ghc/latest/docs/html/libraries/base-4.11.1.0/System-Environment.html#v%3AgetArgs System.Environment.getArgs].


Java
Java programs start executing at the main method of a class,
(2026). 9781260440225, McGraw-Hill Education.
which has one of the following :

// named class-based public static void main(); public static void main(String args); public static void main(String... args); public static void main(String args);

// unnamed class-based void main(); void main(String args); void main(String... args); void main(String args);

Command-line arguments are passed in args. As in C and C++, the name "main()" is special. Java's main methods do not return a value directly, but one can be passed by using the System.exit() method.

Unlike C, the name of the program is not included in args, because it is the name of the class that contains the main method, so it is already known. Also unlike C, the number of arguments need not be included, since arrays in Java have a field that keeps track of how many elements there are.

The main function must be included within a class. This is because in Java everything has to be contained within a class. For instance, a hello world program in Java may look like:

package org.wikipedia.examples;

public class HelloWorld {

   public static void main(String[] args) {
       System.out.println("Hello, world!");
   }
     
}

To run this program, one must call java HelloWorld in the directory where the compiled class file HelloWorld.class) exists. Alternatively, executable JAR files use a to specify the entry point in a manner that is filesystem-independent from the user's perspective.

Since Java 25, it is possible to create a "compact source file" which implicitly declares a final class in the unnamed package. This class extends java.lang.Object and does not implement any interfaces, has only a default constructor, and has the fields and methods declared in the compact source file. Furthermore, Java 25 moves the class java.io.IO to the package java.lang (thus implicitly importing it into all source files), based on System.out and System.in rather than java.io.Console. This allows a simplified Hello World program, perhaps more similar to C and C++ where main resides in the global namespace:

void main() {

   IO.println("Hello, world!");
     
}


JavaScript/TypeScript
In and , there is no "main" function as code is executed as soon as it is seen. However, it can be emulated like so:

// Non-async version: function main(): void {

   console.log("Hello world");
     
}

// Async version: async function main(): Promise {

   console.log("Hello world");
     
}

// In this pattern, only a call to main() is top-level // A good idea may be to call main() and catch any errors, // then cleanly log them like so main().catch((err) => {

   console.error(err);
   process.exit(1);
     
});

If using Node.js, it is possible to emulate the Python-style pattern of if __name__ == "__main__":: function main(): void {

   console.log("Running as main module");
     
}

if (require.main === module) {

   main();
     
}


Julia
In Julia the entry point (at least for scripts, see below for compiled programs) is the program file you itself you run, i.e. from the very first line so you can simply do (or start with):

println("Hello, world! Called from $PROGRAM_FILE with following arguments:"); for x in ARGS; println(x); end

Since Julia version 1.11 there's also the possibility of defining a main function that will be called as an entry point, and it can e.g. look like this if using the associated @main macro:

(@main)(ARGS) = println("Hello World! Called from main.")

For compatibility with prior Julia versions, such as Julia 1.10 (LTS), the above line can be made to work with one extra line from the documentation, and using this way can help since the new "feature is intended to aid in the unification of compiled and interactive workflows." Other ways documented elsewhere are no longer needed.

The former println above showing the older way for an entry point without defining a main function is still perfectly fine for scripts (and ARGS is available in both cases, there directly from the a global variable; and PROGRAM_FILE in either case). Note if you do both, scripts will still run the first line as usual, and from there onward so this would also call main and print twice. But neither is necessarily the first code run unless you invoke Julia with --startup-file=no since the default Julia startup file is run before anything else (it's empty after install, but can easily be forgotten e.g. when benchmarking, if you've added to it).

The exit status is 0 by default (on success, throwing changes that), and exit(my_exit_code) exits the program with a non-default one.


Kotlin
In Kotlin, the main function is often top-level, like so: fun main() {
   println("No arguments")
     
}

// With arguments: fun main(args: Array) {

   println("First argument: ${args[0]}")
     
}

// concise-style: fun main(args: Array) = println(args.joinToString())

In the Java Virtual Machine, the will represent this as a static method of a class, as the JVM does not support top-level functions. For example, if the file is named : public final class MainKt {

   public static void main(String[] args) {
       // ...
   }
     
}


LOGO
In FMSLogo, the procedures when loaded do not execute. To make them execute, it is necessary to use this code:

to procname
 ...                 ; Startup commands (such as print [Welcome])
end
     

make "startup [procname]
     

The variable startup is used for the startup list of actions, but the convention is that this calls a procedure that runs the actions. That procedure may be of any name.


OCaml
has no main function. Programs are evaluated from top to bottom.

Command-line arguments are available in an array named Sys.argv and the exit status is 0 by default.

Example:

print_endline "Hello World"


Pascal
In Pascal, the main procedure is the only unnamed block in the program. Because Pascal programs define procedures and functions in a more rigorous bottom-up order than C, C++ or Java programs, the main procedure is usually the last block in the program. Pascal does not have a special meaning for the name "main" or any similar name.

program Hello(Output); begin

 writeln('Hello, world!');
     
end.

Command-line arguments are counted in ParamCount and accessible as strings by ParamStr(n), with n between 0 and ParamCount.

Versions of Pascal that support units or modules may also contain an unnamed block in each, which is used to initialize the module. These blocks are executed before the main program entry point is called.


Perl
In , there is no main function. Statements are executed from top to bottom, although statements in a BEGIN block are executed before normal statements.

Command-line arguments are available in the special array @ARGV. Unlike C, @ARGV does not contain the name of the program, which is $0.


PHP
PHP does not have a "main" function. Starting from the first line of a PHP script, any code not encapsulated by a function header is executed as soon as it is seen.


Pike
In Pike syntax is similar to that of C and C++. The execution begins at main. The "argc" variable keeps the number of arguments passed to the program. The "argv" variable holds the value associated with the arguments passed to the program.

Example:

int main(int argc, array(string) argv)
     


Python
Python programs are evaluated top-to-bottom, as is usual in scripting languages: the entry point is the start of the source code. Since definitions must precede use, programs are typically structured with definitions at the top and the code to execute at the bottom (unindented), similar to code for a one-pass compiler, such as in Pascal.

Alternatively, a program can be structured with an explicit main function containing the code to be executed when a program is executed directly, but which can also be invoked by importing the program as a module and calling the function. This can be done by the following idiom, which relies on the internal variable __name__ being set to __main__ when a program is executed, but not when it is imported as a module (in which case it is instead set to the module name); there are many variants of this structure: comments Code Like a Pythonista: Idiomatic Python β€”on Python scripts used as modules

import sys

def main(argv: liststr) -> int:

   argc: int = len(argv)  # get length of argv
   n: int = int(argv[1])
   print(n + 1)
   return 0
     

if __name__ == "__main__":

   sys.exit(main(sys.argv))
     

In this idiom, the call to the named entry point main is explicit, and the interaction with the operating system (receiving the arguments, calling system exit) are done explicitly by library calls, which are ultimately handled by the Python runtime. This contrasts with C, where these are done implicitly by the runtime, based on convention.


QB64
The QB64 language has no main function, the code that is not within a function, or subroutine is executed first, from top to bottom:

print "Hello World! a ="; a = getInteger(1.8d): print a

function getInteger(n as double)

   getInteger = int(n)
     
end function

Command line arguments (if any) can be read using the function:

dim shared commandline as string commandline = COMMAND$

'Several space-separated command line arguments can be read using COMMAND$(n) commandline1 = COMMAND$(2)


Ruby
In Ruby, there is no distinct main function. Instead, code written outside of any class .. end or module .. end scope is executed in the context of a special "main" object. This object can be accessed using self:

irb(main):001:0> self => main

It has the following properties:

irb(main):002:0> self.class => Object irb(main):003:0> self.class.ancestors => Object,

Methods defined outside of a class or module scope are defined as private methods of the "main" object. Since the class of "main" is Object, such methods become private methods of almost every object:

irb(main):004:0> def foo irb(main):005:1> 42 irb(main):006:1> end => nil irb(main):007:0> foo => 42 irb(main):008:0> .foo NoMethodError: private method `foo' called for :Array

from (irb):8
from /usr/bin/irb:12:in `
'
irb(main):009:0> false.foo NoMethodError: private method `foo' called for false:FalseClass
from (irb):9
from /usr/bin/irb:12:in `
'

The number and values of command-line arguments can be determined using the ARGV constant array:

$ irb /dev/tty foo bar

tty(main):001:0> ARGV ARGV => "foo", tty(main):002:0> ARGV.size ARGV.size => 2

The first element of ARGV, ARGV[0], contains the first command-line argument, not the name of program executed, as in C. The name of program is available using $0 or $PROGRAM_NAME. class ARGF β€” on Ruby ARGV

Similar to Python, one could use:

if __FILE__ == $PROGRAM_NAME

 # Put "main" code here
     
end

to execute some code only if its file was specified in the ruby invocation.


Rust
In Rust, the entry point of a program is a function named main. By convention, this function is situated in a file called main.rs.

// In main.rs fn main() {

   println!("Hello, World!");
     
}

Additionally, as of Rust 1.26.0, the main function may return a Result:

use std::io::Error;

fn main() -> Result<(), Error> {

   println!("Hello, World!");
     

   Ok(())  // Return a type Result of value Ok with the content (), the unit type.
     
}

Rust does not have parameters in the main() function like C++ and Java or other C-style languages. Instead, it accesses command-line arguments using std::env::args(), which returns std::env::Args and can then be converted to Vec<String> using .collect(). use std::env; use std::env::Args; use std::io::Error;

fn main() -> Result<(), Error> {

   let args: Args = env::args(); // get the command line args
   let args_vec: Vec = args.collect(); // collect args into a Vec
     

   for arg in args_vec {
       println!("{}", arg);
   }
     

   Ok(())
     
}


Swift
When run in an Playground,Not to be confused with Swift Playgrounds , an Apple-developed iPad app for learning the Swift programming language. Swift behaves like a scripting language, executing statements from top to bottom; top-level code is allowed.

// HelloWorld.playground

let hello = "hello" let world = "world"

let helloWorld = hello + " " + world

print(helloWorld) // hello world

Cocoa- and -based applications written in Swift are usually initialized with the @NSApplicationMain and @UIApplicationMain attributes, respectively. Those attributes are equivalent in their purpose to the main.m file in projects: they implicitly declare the main function that calls UIApplicationMain(_:_:_:_:) which creates an instance of UIApplication.

The following code is the default way to initialize a Cocoa Touch-based app and declare its application delegate. // AppDelegate.swift

import UIKit

@UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate {

   var window: UIWindow?
     

   func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
       return true
   }
     

}


Visual Basic
In , when a project contains no forms, the startup object may be the Main() procedure. The Command$ function can be optionally used to access the argument portion of the command line used to launch the program:

Sub Main()

   Debug.Print "Hello World!"
   MsgBox "Arguments if any are: " & Command$
     
End Sub


Xojo
In , there are two different project types, each with a different main entry point. Desktop (GUI) applications start with the App.Open event of the project's Application object. Console applications start with the App.Run event of the project's ConsoleApplication object. In both instances, the main function is automatically generated, and cannot be removed from the project.


See also
  • crt0, a set of execution startup routines linked into a C program


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