group=lower-alpha is a character in Nintendo's Mario franchise that was designed as an Archenemy to Mario. Wario first appeared as the main antagonist and final boss in the 1992 Game Boy game . His name is a portmanteau of the name Mario and the Japanese word warui (), meaning "bad". He is usually portrayed as a selfish and greedy treasure hunter who, in karmic irony, routinely loses his spoils by adventure’s end. Since his debut, he has appeared in the majority of Mario video games. Hiroji Kiyotake designed Wario, and Charles Martinet voiced the character from 1993 to 2023.
Wario is also the main protagonist and antihero of the Wario Land platformer series and the WarioWare party game series. He makes regular appearances as a playable character in Mario spin-offs and other video game series, including Mario Sports games, Mario Kart, Mario Party, in which he is typically paired with the character Waluigi to form a Double act that rivals the partnership of Mario and his brother, Luigi. Wario has also been featured in several entries of the fighting game series Super Smash Bros..
Wario is portrayed as a caricature of Mario: he has a large head and chin; huge muscular arms; a wide, short, slightly obese body; short legs; a large, pointier, zig-zagging mustache; and a bellicose cackle. He wears a plumber outfit with a yellow-and-purple color scheme, which is a short-sleeved yellow shirt, purple overalls, and a blue "W" on his hat. He also wears green shoes and white gloves with blue "W" symbols. In his early appearances, Wario wears a yellow, long-sleeved shirt and fuchsia overalls. The name "Wario" is a portmanteau of "Mario" and the Japanese adjective 悪い, meaning "bad", hence "bad Mario", which is also symbolized by the "W" on his hat (an upside-down "M"). Wario was planned to be a temporary name, but it proved popular with the staff. Waluigi was created to be the tennis partner of Wario in Mario Tennis and early material from Nintendo of Europe portrayed them as brothers, but their relationship has since been ambiguous. When asked whether Wario was a brother to Waluigi in 2008, voice actor Charles Martinet stated that while he did not know, he felt that they were just "two nice, evil guys who found each other".
Nintendo originally considered making Wario a German character before he developed into an Italian like Mario. Wario was intended to be German at one point; German translator Thomas Spindler gave him German lines when he was brought on to voice Wario. This part of Wario was eventually dropped; Martinet's Wario voice did not have any German influence. During his audition for the part, Martinet was told to speak in a mean-and gruff-sounding tone; he said voicing Wario is a looser task than voicing Mario, whose speaking manner and personality are freer-flowing, rising from the ground and floating into the air, while jealousy is one of Wario's characteristics.
Wario is often portrayed as a villain in video games in which he makes a cameo appearance. The development team for stated he was not really a villain, and they did not consider him one during development. They focused on his behavior, which alternates between good and evil. Etsunobu Ebisu and Takahiro Harada, producers of Shake It!, considered Wario to be a reckless character who uses his strength to overwhelm others. Tadanori Tsukawaki, Shake It! design director, described Wario as manly and said he was "so uncool that he ends up being extremely cool." Because of this, Tsukawaki wanted Wario to act Machismo rather than silly and asked the art designers to emphasize his masculinity. During an interview with Kikizo, video game designer Yoshio Sakamoto, who was a member of R&D1 since its early days, stated the project centered around Wario because the team "couldn't think of anyone else best for the role", and he was then described as "unintelligent" and "always idiotic", which is the reason he was chosen as the star of the WarioWare series. According to an early 1990s Nintendo guide, Wario was Mario's childhood friend, which Kotaku later contested in a parody article. Afterward, it was stated that they were not related to each other and were considered childhood rivals.
In his earliest appearances in Super Mario Land 2: 6 Golden Coins and Wario's Woods, Wario displays considerable magical power, using spells on the population of islands to turn them into his minions, create duplicates, and grow very large. These traits were discontinued starting with , in which he is rejuvenated by garlic in a similar manner to Mario being powered by mushrooms. In the WarioWare series, he became as a smelly slob, while in , his super shot special involves smashing his butt into the ball, followed by him devouring a giant clove of garlic. In , consuming garlic transforms Wario into "Wario-Man", a superhero with powers relating to garlic-induced flatulence and bad breath. In other games, he uses farts as his special attack. Wario prominently uses bombs as tools and weapons in the WarioWare series as a visual motif to represent the time limit of a microgame.
In 2000, Wario Land 3 was released for the Game Boy Color; it is another sequel that uses the same mechanics and concepts as its predecessor. The following year, the sequel Wario Land 4 (2001) debuted on the Game Boy Advance and incorporates Wario's ability to become burned or flattened and reintroduces the ability to become damaged from standard attacks. In 2003, Wario World, the first console Wario platform game, was released for the GameCube. It has three-dimensional graphics and gameplay and does not incorporate major elements from previous platform games. (2007) for the Nintendo DS introduces touch-screen control of Wario and incorporates puzzles into the gameplay. The series' most recent release, Wario Land: Shake It! (2008) for the Wii, reintroduces Captain Syrup. The game uses a hand-drawn animation style; Wario's design required more than 2,000 frames of animation.
One of the Wii's in 2006 was , which used the Wii Remote's motion-sensing technologies in a variety of ways. The Nintendo DS and Nintendo DSi have offered two new releases: 2008's , which can be downloaded with the DSiWare service and uses the DSi's built-in front camera in its gameplay, and 2009's WarioWare D.I.Y., which allows players to create microgames. Game & Wario for the Nintendo Wii U was released on June 23, 2013. Although it does not use the WarioWare name, it incorporates gameplay and characters from the WarioWare series. The game also pays tribute to the original Game & Watch games. In 2018, the Nintendo 3DS game WarioWare Gold was released, featuring 316 microgames and combining elements from Twisted and Touched. He also appeared in the 2021 Nintendo Switch game and the 2023 Nintendo Switch game , with 223 microgames.
Wario is a playable character in two platform games for the Nintendo DS: the remake Super Mario 64 DS (2004) and Yoshi's Island DS (2006) as an infant version of himself, and the puzzle game Dr. Mario 64 (2001). He is also a playable character in the fighting game series Super Smash Bros. and has appeared in every game since being introduced in Super Smash Bros. Brawl (2008). He then reappears in Super Smash Bros. for Nintendo 3DS and Wii U (2014) and Super Smash Bros. Ultimate (2018). Wario's cameos include in Mario's Super Picross (1995), Pilotwings 64 (1996), Densetsu no Starfy 3 (2004), and Dr. Mario World (2019).
Wario appears in South Parks "Imaginationland Episode III" (2007) as one of the characters from the "dark side" of Imaginationland. In 2010, Charles Martinet's Wario voice was used in an advertisement promoting WarioWare D.I.Y. for British supermarket chain Tesco. In a May 2021 episode of Saturday Night Live, host Elon Musk starred as Wario in a sketch in which he was put on trial for murdering Mario in a kart race. In February 2024, Homer Simpson portrayed Wario in an episode of The Simpsons, "Lisa Gets an F1". Wario has also received several of his own Amiibo, which can be used in a wide array of games, including his own.
Jack Black stated his interest in a potential sequel to The Super Mario Bros. Movie in which Pedro Pascal, who played Mario in a Saturday Night Live sketch, would voice Wario as the film's main villain.
In the book A Parent's Guide to Nintendo Games: A Comprehensive Look at the Systems and the Games, Craig Wessel described Wario as a "sinister twist" on Mario. In Icons of Horror and the Supernatural: An Encyclopedia of Our Worst Nightmares, Volume 1, S. T. Joshi cites Waluigi and Wario as archetypal examples of alter egos. Wario was used by Todd Harper as an example of the cultural signifiers of fatness that were specifically being created as traits typical of fat characters in fighting games as a whole in a paper for the Journal of Electronic Gaming and Esports. They mentioned that Wario possesses a unique move in which he uses his teeth to efficiently chomp through anything, including other fighters, explosives, and even his own motorcycle. He was also being described as a "slob" archetype.
Magazines have also praised Wario's outfit, particularly in . In September 2021, Peter Nguyen, a professional stylist for "The Essential Man", commented on a Hiking Wario outfit in Mario Kart Tour, calling it "stylish" and saying, "I think this is the most wearable and strongest appearance for Wario". He was also described as a "fashion icon". A screenshot of Mario & Sonic at the Olympic Games Tokyo 2020 showing Wario in swimwear appeared to depict him without , leading fans and video game website Polygon to speculate about his lack of anatomical features.
Appearances
Wario Land series
WarioWare series
Other video games
Other media
Reception
Notes
Further reading
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