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In , in particular in special relativity and general relativity, a four-velocity is a in four-dimensional Technically, the four-vector should be thought of as residing in the of a point in spacetime, spacetime itself being modeled as a . This distinction is significant in general relativity. that represents the relativistic counterpart of , which is a three-dimensional vector in space.

Physical events correspond to mathematical points in time and space, the set of all of them together forming a mathematical model of physical four-dimensional spacetime. The history of an object traces a curve in spacetime, called its . If the object has mass, so that its speed is necessarily less than the speed of light, the world line may be parametrized by the of the object. The four-velocity is the rate of change of with respect to the proper time along the curve. The velocity, in contrast, is the rate of change of the position in (three-dimensional) space of the object, as seen by an observer, with respect to the observer's time.

The value of the magnitude of an object's four-velocity, i.e. the quantity obtained by applying the metric tensor to the four-velocity , that is , is always equal to , where is the speed of light. Whether the plus or minus sign applies depends on the choice of . For an object at rest its four-velocity is parallel to the direction of the time coordinate with . A four-velocity is thus the normalized future-directed timelike tangent vector to a world line, and is a contravariant vector. Though it is a vector, addition of two four-velocities does not yield a four-velocity: the space of four-velocities is not itself a .The set of four-velocities is a subset of the tangent space (which is a vector space) at an event. The label four-vector stems from the behavior under Lorentz transformations, namely under which particular representation they transform.


Velocity
The path of an object in three-dimensional space (in an inertial frame) may be expressed in terms of three spatial coordinate functions of time , where is an which takes values 1, 2, 3.

The three coordinates form the 3d , written as a \vec{x}(t) = \begin{bmatrix} x^1(t) \\0.7ex x^2(t) \\0.7ex x^3(t) \end{bmatrix} \, .

The components of the velocity \vec{u} (tangent to the curve) at any point on the world line are

\vec{u} = \begin{bmatrix} u^1 \\ u^2 \\ u^3 \end{bmatrix} = \frac{d \vec{x}}{dt} = \begin{bmatrix} \tfrac{dx^1}{dt} \\ \tfrac{dx^2}{dt} \\ \tfrac{dx^3}{dt} \end{bmatrix}.

Each component is simply written u^i = \frac{dx^i}{dt}


Theory of relativity
In Einstein's theory of relativity, the path of an object moving relative to a particular frame of reference is defined by four coordinate functions , where is a spacetime index which takes the value 0 for the timelike component, and 1, 2, 3 for the spacelike coordinates. The zeroth component is defined as the time coordinate multiplied by , x^0 = ct\,,

Each function depends on one parameter τ called its . As a column vector, \mathbf{x} = \begin{bmatrix}

 x^0(\tau) \\ x^1(\tau) \\ x^2(\tau) \\ x^3(\tau) \\
     
\end{bmatrix}\,.


Time dilation
From , the differentials in and are related by dt = \gamma(u) d\tau where the , \gamma(u) = \frac{1}{\sqrt{1-\frac{u^2}{c^2}}}\,, is a function of the Euclidean norm of the 3d velocity vector u = \left\|\ \vec{u}\ \right\| = \sqrt{ \left(u^1\right)^2 + \left(u^2\right)^2 + \left(u^3\right)^2} \,.


Definition of the four-velocity
The four-velocity is the tangent four-vector of a . The four-velocity \mathbf{U} at any point of world line \mathbf{X}(\tau) is defined as: \mathbf{U} = \frac{d\mathbf{X}}{d \tau} where \mathbf{X} is the and \tau is the .
(1999). 9780198501121, Oxford University Press.

The four-velocity defined here using the proper time of an object does not exist for world lines for massless objects such as photons travelling at the speed of light; nor is it defined for world lines, where the tangent vector is .


Components of the four-velocity
The relationship between the time and the coordinate time is defined by x^0 = ct .

Taking the derivative of this with respect to the proper time , we find the velocity component for : U^0 = \frac{dx^0}{d\tau} = \frac{d(ct)}{d\tau} = c\frac{dt}{d\tau} = c \gamma(u)

and for the other 3 components to proper time we get the velocity component for : U^i = \frac{dx^i}{d\tau} =

 \frac{dx^i}{dt} \frac{dt}{d\tau} =
 \frac{dx^i}{dt} \gamma(u) =
 \gamma(u) u^i
     
where we have used the and the relationships u^i = {dx^i \over dt } \,,\quad \frac{dt}{d\tau} = \gamma (u)

Thus, we find for the four-velocity \mathbf{U} = \gamma \begin{bmatrix} c \\ \vec{u} \\ \end{bmatrix}.

Written in standard four-vector notation this is: \mathbf{U} = \gamma \left(c, \vec{u}\right) = \left(\gamma c, \gamma \vec{u}\right) where \gamma c is the temporal component and \gamma \vec{u} is the spatial component.

In terms of the synchronized clocks and rulers associated with a particular slice of flat spacetime, the three spacelike components of four-velocity define a traveling object's \gamma \vec{u} = d\vec{x} / d\tau i.e. the rate at which distance is covered in the reference map frame per unit elapsed on clocks traveling with the object.

Unlike most other four-vectors, the four-velocity has only 3 independent components u_x, u_y, u_z instead of 4. The \gamma factor is a function of the three-dimensional velocity \vec{u}.

When certain Lorentz scalars are multiplied by the four-velocity, one then gets new physical four-vectors that have 4 independent components.

For example:

  • : \mathbf{P} = m_o\mathbf{U} = \gamma m_o\left(c, \vec{u}\right) = m\left(c, \vec{u}\right) = \left(mc, m\vec{u}\right) = \left(mc, \vec{p}\right) = \left(\frac{E}{c},\vec{p}\right), where m_o is the
  • : \mathbf{J} = \rho_o\mathbf{U} = \gamma \rho_o\left(c, \vec{u}\right) = \rho\left(c, \vec{u}\right) = \left(\rho c, \rho\vec{u}\right) = \left(\rho c, \vec{j}\right) , where \rho_o is the

Effectively, the \gamma factor combines with the Lorentz scalar term to make the 4th independent component m = \gamma m_o and \rho = \gamma \rho_o.


Magnitude
Using the differential of the four-position in the rest frame, the magnitude of the four-velocity can be obtained by the with signature : \left\|\mathbf{U}\right\|^2 = \eta_{\mu\nu} U^\mu U^\nu = \eta_{\mu\nu} \frac{dX^\mu}{d\tau} \frac{dX^\nu}{d\tau} = - c^2 \,, in short, the magnitude of the four-velocity for any object is always a fixed constant: \left\|\mathbf{U}\right\|^2 = - c^2

In a moving frame, the same norm is: \left\|\mathbf{U}\right\|^2 = {\gamma(u)}^2 \left( - c^2 + \vec{u} \cdot \vec{u} \right) , so that: - c^2 = {\gamma(u)}^2 \left( - c^2 + \vec{u} \cdot \vec{u} \right) ,

which reduces to the definition of the Lorentz factor.


See also


Remarks

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