Narration is the use of a written or spoken commentary to storytelling a narrative to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the audience, particularly about the plot: the series of events. Narration is a required element of all written stories (, short story, poems, memoirs, etc.), presenting the story in its entirety. It is optional in most other storytelling formats, such as films, plays, television shows and video games, in which the story can be conveyed through other means, like dialogue between characters or visual action.
The narrative mode, which is sometimes also used as synonym for narrative technique, encompasses the set of choices through which the creator of the story develops their narrator and narration:
Thus, narration includes both who tells the story and how the story is told (for example, by using stream of consciousness or unreliable narration). The narrator may be anonymous and unspecified, or a character appearing and participating within their own story (whether fictitious or factual), or the author themself as a character. The narrator may merely relate the story to the audience without being involved in the plot and may have varied awareness of characters' thoughts and distant events. Some stories have multiple narrators to illustrate the storylines of various characters at various times, creating a story with a complex perspective.
The psychological point of view focuses on the characters' behaviors. Lanser concludes that this is "an extremely complex aspect of point of view, for it encompasses the broad question of the narrator's distance or affinity to each character and event…represented in the text".Lanser, 201–02.
The ideological point of view is not only "the most basic aspect of point of view" but also the "least accessible to formalization, for its analysis relies to a degree, on intuitive understanding".Boris Uspensky, 8. This aspect of the point of view focuses on the norms, values, beliefs and Weltanschauung (worldview) of the narrator or a character. The ideological point of view may be stated outright—what Lanser calls "explicit ideology"—or it may be embedded at "deep-structural" levels of the text and not easily identified.Lanser, 216–17.
Mohsin Hamid's The Reluctant Fundamentalist and , including the American Choose Your Own Adventure and British Fighting Fantasy series (the two largest examples of the genre), are not true second-person narratives, because there is an implicit narrator (in the case of the novel) or writer (in the case of the series) addressing an audience. This device of the addressed reader is a near-ubiquitous feature of the game-related medium, regardless of the wide differences in target reading ages and role-playing game system complexity. Similarly, text-based interactive fiction, such as Colossal Cave Adventure and Zork, conventionally has descriptions that address the user, telling the character what they are seeing and doing. This practice is also encountered occasionally in text-based segments of graphical games, such as those from Spiderweb Software, which make ample use of pop-up text boxes with character and location descriptions. Most of Charles Stross's novel Halting State is written in second person as an allusion to this style.
Some works of fiction, especially novels, employ multiple points of view, with different points of view presented in discrete sections or chapters, including The English Patient by Michael Ondaatje, The Emperor's Children by Claire Messud and the A Song of Ice and Fire series by George R. R. Martin. The Home and the World, written in 1916 by Rabindranath Tagore, is another example of a book with three different point-of-view characters. In The Heroes of Olympus series, written by Rick Riordan, the point of view alternates between characters at intervals.
The Harry Potter series focuses on the protagonist for much of the seven novels, but sometimes deviates to other characters, particularly in the opening chapters of later novels in the series, which switch from the view of the Eponym Harry to other characters.
For example, at the beginning of Chapter One of Half-Blood Prince, an omniscient narrator describes the Muggle Prime Minister as "sitting alone in his office, reading a long memo that was slipping through his brain without leaving the slightest trace of meaning behind."
Examples of Limited or close third-person point of view, confined to one character's perspective, include J.M. Coetzee's Disgrace.
In Indigenous American communities, narratives and storytelling are often told by a number of elders in the community. In this way, the stories are never static because they are shaped by the relationship between narrator and audience. Thus, each individual story may have countless variations. Narrators often incorporate minor changes in the story in order to tailor the story to different audiences.Piquemal, 2003. From Native North American Oral Traditions to Western Literacy: Storytelling in Education.
The use of multiple narratives in a story is not simply a stylistic choice, but rather an interpretive one that offers insight into the development of a larger social identity and the impact that has on the overarching narrative, as explained by Lee Haring.
Haring provides an example from the Arabic folktales of One Thousand and One Nights to illustrate how framing was used to loosely connect each story to the next, where each story was enclosed within the larger narrative. Additionally, Haring draws comparisons between Thousand and One Nights and the oral storytelling observed in parts of rural Ireland, islands of the Southwest Indian Ocean and African cultures such as Madagascar.
"I'll tell you what I'll do," said the smith. "I'll fix your sword for you tomorrow, if you tell me a story while I'm doing it." The speaker was an Irish storyteller in 1935, framing one story in another (O'Sullivan 75, 264). The moment recalls the Thousand and One Nights, where the story of "The Envier and the Envied" is enclosed in the larger story told by the Second Kalandar (Burton 1: 113-39), and many stories are enclosed in others."
In narratives using present tense, the events of the plot are depicted as occurring in the narrator's current moment of time. A recent example of novels narrated in the present tense are those of the Hunger Games trilogy by Suzanne Collins. Present tense can also be used to narrate events in the reader's past. This is known as "historical present". This tense is more common in spontaneous conversational narratives than in written literature, though it is sometimes used in literature to give a sense of immediacy of the actions. Screenplay action is also written in the present tense.
The future tense is the most rare, portraying the events of the plot as occurring some time after the narrator's present. Often, these upcoming events are described such that the narrator has foreknowledge (or supposed foreknowledge) of their future, so many future-tense stories have a prophecy tone.
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