In several , are played in two halves. Half-time (also written halftime or half time) is the name given to the interval between the two halves of the match. Typically, after half-time, teams swap ends of the field of play in order to reduce any advantage that may be gained from wind or a slope to the playing surface, for example.
While it exists mainly to allow competitors to rest briefly and recover from the play of the first half, half-time also serves a number of other purposes. It also serves as an intermission for spectators, and, especially in North America, often features halftime show, such as cheerleading, , performances by school (particularly in high school and collegiate sports in North America), or concerts featuring popular music acts (particularly in major events such as the Super Bowl). On games that are broadcast on television and radio, it also provides broadcasters with an opportunity to give a recap of the first half of the game, air highlights of other games in progress, air Advertising, provide analysis on the game, or air game-related festivities (such as an aforementioned half-time performance).
Half-time for spectators offers the opportunity to visit the toilet, get some food or drink, or just exercise limbs, without the fear of missing any of the action. A half-time show may be put on for the spectators to keep their attention, most famously in the case of the American football Super Bowl. As many spectators at the ground may be otherwise occupied using stadium facilities it might be inferred that the scale and spectacle of half-time entertainment is more directly related to the size of the potential television audience.
In many sports that are television, half-time offers the opportunity to advertise, a valuable source of revenue for television companies. In addition, it allows analysis of the game so far by pundits; controversial incidents or exceptional play may be highlighted at this time. It also allows viewers to catch up with any action that they may have missed. Half-time has spawned one of the most enduring clichés to describe football: that "it's a game of two halves." It's a Game of Two Halves Independent, 16 December 2007, accessed 19 September 2009
Two 15 minute quarters. In IFAF, two 12-minute quarters. | ||
45 minutes plus stoppage time | ||
Two periods (quarters) of 20 minutes plus stoppage time (AFL) and 15 minutes plus stoppage time (AFL Women's). | ||
45 minutes plus injury time, replacement time etc. | ||
Two periods (quarters) of 10 (FIBA, WNBA, WNBL, NBL, NCAAW) or 12 (NBA) minutes each or one period (half) of 20 minutes (NCAAM). | ||
7–10 minutes | ||
Two 15 minute quarters (CFL, U Sports). | ||
About 3.5 hours in ODI cricket, and 90 minutes in T20 cricket (though times can significantly vary, as weather can interrupt a game, teams may play slowly in violation of regulations, or a half can end early because a team is all out.) | ||
Two 15-minute periods | ||
30 or 35 minutes | ||
30 minutes | ||
30 or 35 minutes | ||
Kabaddi | 5 minutes | 20 minutes |
Kho-kho | 6 minutes (3 minutes in UKK)
![]() | Two turns (quarters) of 9 minutes each (7 minutes each in Ultimate Kho Kho) |
Korfball (Korfbal League) | 10 minutes | 25 minutes (real playing time) |
Two periods (quarters) of 15 minutes each in NLL | ||
Two periods (quarters) of 15 minutes each | ||
40 minutes | ||
40 minutes | ||
7 minutes | ||
Underwater hockey | 3 minutes | 15 minutes |
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