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   » » Wiki: Glulx
Tag Wiki 'Glulx'.
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Glulx is a 32-bit intended for writing and playing interactive fiction. It was designed by to relieve some of the restrictions in the venerable format. For example, because the Z-machine uses 16-bit integers its is limited to 64KB, while Glulx natively supports 32-bit integers and has a 32-bit address space, allowing of memory. Glulx programs typically use the Glk API for input and output. In recent years Glulx has overtaken the Z-machine in terms of published works in each format.


Compilers and interpreters
The , starting with version 6.30, can produce either or Glulx story files. A Spanish interactive fiction development system called Superglús also uses Glulx.

The reference interpreter is Andrew Plotkin's Glulxe, but the Git interpreter is often used as it is somewhat faster. There is also a interpreter called Quixe.


File and MIME types
The type for Glulx is "application/x-glulx". Glulx files have the file extension .ulx, but they are commonly archived in packages. For Blorb packages containing a Glulx work, accepted file extensions are .gblorb, .glb, .blorb and .blb. The former two extensions are intended to make it easy for interpreters to figure out which type of game is inside the file.


Works published in Glulx
  • Counterfeit Monkey
  • The Wizard Sniffer


External links

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