Yahtzee is a dice game made by Milton Bradley (a company that has since been acquired and assimilated by Hasbro). It was first marketed under the name of Yahtzee by game entrepreneur Edwin S. Lowe in 1956. The game is a development of earlier dice games such as Poker Dice, Yacht and Generala. It is also similar to Yatzy, which is popular in Scandinavia.
The objective of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make various scoring combinations and dice must remain in the box. A game consists of thirteen rounds. After each round, the player chooses which scoring category is to be used for that round. Once a category has been used in the game, it cannot be used again. The scoring categories have varying point values, some of which are fixed values and others for which the score depends on the value of the dice. A Yahtzee is five-of-a-kind and scores 50 points, the highest of any category. The winner is the player who scores the most points.
Yahtzee was marketed by the E.S. Lowe Company from 1956 until 1973. In 1973, the Milton Bradley Company purchased the E.S. Lowe Company and assumed the rights to produce and sell Yahtzee. During Lowe's ownership, over 40 million Yahtzee games were sold worldwide. According to the current owner, Hasbro, as of 2007, 50 million Yahtzee games are sold each year. A classic edition is currently being marketed by Winning Moves Games USA.
What may be the World’s largest Yahtzee tournament occurs each January in Eureka, California. Hosted by the Rotary Club of Old Town Eureka and the Rotary Club of Southwest Eureka, this annual tournament features over 200 players at 30 tables as a fundraiser for local non-profits.
The most important predecessor of Yahtzee is the dice game Yacht, which is an English cousin of Generala and dates back to at least 1938.Wood, Clement and Goddard, Gloria, The Complete Book of Games, Halcyon House, NY, 1938 Wood classifies Yacht, and a similar three-dice game called Crag, as sequence dice games. Yahtzee is similar to Yacht in both name and content. Although Yahtzee is clearly derived from Yacht, it differed from it in a number of significant ways:
The present-day commercial Yahtzee began when toy and game entrepreneur Edwin S. Lowe filed Yahtzee as a trademark with the U.S. Patent Office on April 19, 1956. The first commercial usage of the name Yahtzee was a few weeks earlier on April 3. Lowe classified his product as a Poker Dice Game. Lowe is also responsible for introducing Bingo to the U.S. market.
According to Hasbro, the game was invented by an anonymous Canadian couple, who called it The Yacht Game because they played it on their yacht with their friends. Later they asked Lowe if he would make up some sets to be given as gifts to their friends who enjoyed the game. Lowe perceived the possibility of marketing the game, and acquired the rights to the game from the couple in exchange for 1,000 gift sets. This story is expanded by Lowe in the 1973 book A Toy is Born by Marvin Kaye. According to Lowe, the game did not initially do well commercially, since the rules and appeal were not easily conveyed in an advertisement. Eventually, he had the idea of organizing Yahtzee parties at which people could play the game and thereby gain a first-hand appreciation of it. The idea was successful, and enthusiasts quickly popularized the game through word of mouth.
The E.S. Lowe Company sold Yahtzee from 1956 to 1973. During Lowe's ownership, a number of changes were made to the game's packaging, contents, and appearance. Between 1956 and 1961, the game's advertising slogan was changed from "The Game That Makes You Think While Having Fun" to "The Fun Game That Makes Thinking Fun!"
The game and its contents were copyrighted by Lowe in 1956, 1961, 1967, and 1972. In 1973, Milton Bradley purchased the E.S. Lowe Company and assumed the rights to produce and sell Yahtzee. During Lowe's ownership over 40 million Yahtzee games were sold in America and around the globe. The game has maintained its popularity. According to current owner Hasbro, as of 2007, 50 million Yahtzee games are sold each year.
Over time, the Yahtzee logo has taken several forms. The original version of the logo was used throughout the entire period that the game was produced solely by the Lowe company. After 1973, the logo changed various times. This logo is found on the scorecards and the game box(es).
The Yahtzee scorecard contains 13 different category boxes. After completing each round, a player must enter a score in one of these category boxes. The score entered in the box depends on how well the five dice match the scoring rule for the category. Once a score has been entered for a category, that category may not be used again by that player in that game. The game is completed after 13 rounds by each player, with each of the 13 boxes filled. The total score is calculated by summing all thirteen boxes, together with any bonuses.
Details of the scoring rules for each category are given below. As an example, one of the categories is called Three of a Kind. The scoring rule for this category means that a player only scores if at least three of the five dice are the same value. If a player chooses to score a roll in this category even though they do not have at least three dice of the same value, their score will be 0.
The Yahtzee scorecard contains 13 scoring boxes divided into upper and lower sections.
If a player scores a total of 63 or more points in these six boxes, a bonus of 35 is added to the upper section score. Although 63 points corresponds to scoring exactly three-of-a-kind for each of the six boxes, a common way to get the bonus is by scoring four-of-a-kind for some numbers so that fewer of other numbers are needed. A player can earn the bonus even if they score a "0" in an upper section box.
In order to gauge how well a player is doing in the upper section, they often refer to being "up" or "down" compared to the average of three required for each box. So that if a player scores four "sixes" they will be "6 up"; while if they then score just two "twos" they will then be only "4 up". Similarly, if a player starts with two "twos" they will be "2 down".
Some players count five of the same number (called a "Yahtzee") as being a valid Full House. However, the official rule is that a Full House is "three of one number and two of another". Small Straight and Large Straight are sometimes called Low Straight and High Straight (or simply Low and High), Short Straight and Long Straight, or Little Straight and Big Straight.
If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category. Some combinations offer the player a choice as to which category to score them under; e.g., a full house could be scored in the Full House, the Three of a Kind, or the Chance categories. The Chance category is often used for a turn that will not score well in any other category.
In either case they then select a category, as usual. Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 (respectively) even though the dice do not meet the normal requirement for those categories. In this case, the Yahtzee is said to act as a "Joker".
There are two alternative versions of the Joker rule used.
The winner is the player with the highest total. The rules do not specify what happens in the event of a tie.
The highest possible score without a Yahtzee bonus is 351, which is achieved with scoring a five-of-a-kind as a Yahtzee (50), 84 in the Upper Section (four-of-a-kind in each category), and 29 in each of Three of a Kind, Four of a Kind, and Chance. The highest possible score without rolling a five-of-a-kind is 301.
The lowest possible score is 5, which is achieved by scoring five ones (5) as Chance and scoring zero points on every other category.
There are also several electronic versions of the game such as a handheld LCD version, and a mobile phone version called Yahtzee Deluxe, which feature the original rules along with Duplicate and Rainbow modes, as well as independently produced versions for the Palm OS and Pocket PC and several cellphone models. The version for the Nintendo Game Boy was licensed from Hasbro and was produced by DSI Games and Black Lantern Studios Inc. It was sold in a three pack that included Life, Pay Day, and Yahtzee. The game has also been released for the iPod, iPod Touch and the iPhone, to be purchased through the iTunes Store, as well as Google Play. Both the iOS app and the Android App are published by Scopely. Yahtzee is available on the Xbox 360 in the Family Game Night game by Hasbro. Pogo.com released a version in 2009, and the game is also available on the Pogo Facebook site as well.
Other related games include:
Upper section
Lower section
Yahtzee bonuses and Joker rules
Forced Joker rule
Free choice Joker rule
Original Joker rule
Maximum score
Commercial versions
Deluxe and collector editions
Travel Yahtzee
Electronic versions
Related games
Digital versions
Similar games
Mathematical aspects of Yahtzee
/ref> Yahtzee Odds and Probability at yahtzeemanifesto.com The strategy for maximising score has been Solved game computationally by exhaustively evaluating all possible decisions. Optimal play gives an Expected value score of 255.
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