Vint is a Russian card game similar to both bridge and whist and sometimes called Russian whist. Vint means "screw" in Russian, and the name is given to the game because the four players propose, bid, and overbid each other until one, having bid higher than the others care to, makes the trump, and his vis-a-vis plays as his partner.
The game spread to Finland, where it evolved into Skruuvi, which features also a kitty and misère contracts.
During the bidding and declaring, players indicate by their calls their strength in the various suits and the high cards they hold, so that, when the playing begins, the position of the best cards and the strength of the different hands can often be fairly accurately estimated.
Unlike bridge, in vint there is no dummy, all taken tricks count toward a game (that is, the tricks taken by the defenders as well as the tricks taken by the declarer side including overtricks, regardless of whether the contract was made or not), and the bidding ends after eight consecutive passes (everyone passes twice, including the player who made the last bid). A trick's value depends on the level of the contract. In higher contracts the value is higher.
The card play follows the standard whist formula. One must follow suit, but if unable to do so, one can play any card. The trick is won by the highest trump, if there are trumps in the trick, otherwise by the highest card of the suit led. The winner of the trick starts the next one.
Points are awarded also for honors. In a no trump declaration aces count only as honors; in a suit declaration both the aces and the five next highest cards.
Toward the end of the 19th century, the kitty was added to the game. The highest bidder took a kitty of 4 cards to his hand and gave one card for every other player before play started. Also toward the end of the 19th century, the card exchange mechanism used in Skruuvi was born. The highest bidder took the kitty in his hand, gave 4 cards for his partner, who in turn gave one card for every other player. This enabled the declarer side to arrange very shaped hands, which led to higher contracts.
The first rulebook for Contract bridge, dated 1886, was , by John Collinson, an English financier working in Ottoman Constantinople (now Istanbul). It and his subsequent letter to The Saturday Review dated May 28, 1906, document the origin of Biritch as the Russian community in Constantinople. The word biritch is thought to be a transliteration of the Russian word Бирюч (бирчий, бирич), an occupation of a herald or announcer.
There are references to vint in classical Russian literature, notably the short stories of Anton Chekhov and Cancer Ward by Aleksandr Solzhenitsyn. The composer Tchaikovsky was an enthusiastic player.
Skruuvi uses a bidding system similar to bridge, but the emphasis of the bidding system is more in signifying individual high cards, similar to slam-investigating in bridge.
In addition to the vint-style scoring, the declarer side gets a bonus for a made contract that depends on the level of the contract. In Skruuvi, the non-declarer side may also double by knocking on the table before the card play starts.
It is also possible to bid misääri, a contract where the aim is to avoid tricks. In a round-pass situation a forced misääri is played.
Since the exchange of cards favors the declarer side, final contracts in Skruuvi are rather high, at a level of four or higher. In some circles undoubled contracts of four odd tricks, and sometimes also undoubled contracts of five odd tricks, are judged made without playing out the hand.
After a rubber has been played in Skruuvi, four end games (called Kotka) are played without a kitty. In the endgames the bidding starts at a level of six (small slam level), and the exchange of cards favors highly the declarer side.
A typical skruuvi night consists of three matches, where a match consists of a rubber of ordinary skruuvi and four kotkas. Between the matches, the seats are changed so that everyone plays as a partner of everyone else. The partnerships may be temporarily broken if the players make certain special bids, bolshevik or mussolini. In these contracts the declarer plays alone against everyone else, in bolshevik a grand slam misääri, and in mussolini a grand slam no trump.
Since the 1950s, at Helsingin Suomalainen Klubi, the scoring system has been streamlined. Bonuses for honors and the concept of playing a rubber have been dropped altogether. A match consists of four hands of ordinary skruuvi, four hands of kotkas, and four hands of bolsheviks. According to earlier rules, it was possible to bid a bolshevik, but club rules made it mandatory for everyone to bid bolshevik once during a 12-hand match. Only slam contracts and doubled contracts are actually played out; other contracts are judged made without actual card play.
Another modern variant consists of eight hands, four hands of ordinary skruuvi and four of kotkas. Points are awarded only for made contracts, avoided tricks in forced misääri, and penalties for undertricks and penalties for taken aces in misääri. In this variant, all hands are played out, but the minimum allowed final contract is five odd tricks.
Skruuvi
Differences from vint
Later developments
Famous players
Sources
Further reading
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