Shakuni (, , ) is one of the antagonists of the Hindu epic Mahabharata. He was the prince of the kingdom of Gandhara when introduced, later becoming its king after the death of his father, Subala. He was the brother of Gandhari and the maternal uncle of the Kauravas.
Portrayed as crafty and devious, Shakuni supported his nephews, particularly the eldest, Duryodhana, in plotting against their cousinsthe Pandavas. It was Shakuni who played the game of dice against Yudhishthira, one of the seminal events in the epic. Using his skills of manipulation and foul play, he won the game twice, causing the exile of the Pandavas and the consolidation of the power of the Kauravas. During the Kurukshetra War between the Kauravas and the Pandavas, Shakuni was killed by the youngest Pandava, Sahadeva.
Shakuni has been referred to by epithets in the Mahabharata. Various patronymics include Saubala, Saubalaka, Saubaleya, Subalaja and Subalaputra. Due to his origin from Gandhara, Shakuni was also referred to as Gāndhārapati, Gāndhārarāja, Gāndhārarājaputra, Gāndhārarājasuta. Parvatīya ('he who is from the mountains') and Kitava ('gambler') are also prominent epithets of Shakuni.
Shakuni was the son of Subala, the king of Gandhara Kingdom (in modern day Pakistan). Shakuni had a sister named Gandhari, and many brothers among whom Achala and Vrishaka were the most prominent. Uluka was his son and he served as a messenger during the Kurukshetra War.Mani 1975, p. 805 The epic's Ashvamedhika Parva mentions another son of Shakuni who survives the battle of Kurukshetra and becomes the king of Gandhara. During Arjuna's military expedition for Ashvamedha, he fights and loses to Arjuna, before being saved from death by Shakuni's widowed queen.
The Adi Parva of the Mahabharata says that Bhishma, then the guardian of the Kuru kingdom, went to Gandhara to arrange the marriage of its princess, Gandhari, to Dhritarashtra, the elder son of Vichitravirya, who was blind by birth. Subala was initially reluctant due to Dhritarashtra's blindness, but later agreed after considering the high reputation of the Kuru royal family.Mani 1975, 745 Shakuni accompanied his sister to Hastinapura, the capital of the Kurus. After the marriage, Shakuni returned to Gandhara.
Shakuni had a close alliance with his eldest nephew, Duryodhana and desired him to become the next Emperor of the Kuru Clan. Throughout the epic, he helps Duryodhana in his evil plans to take the throne from the Pandavas. Metaphorically, the Adi Parva calls Duryodhana as the 'tree of wrath', with Shakuni being called his 'branches'.
The Sabha Parva of the Mahabharata narrates the event. When a succession dispute between Duryodhana and Yudhishthira arises, Dhritarashtra divides the Kuru Kingdom into two regions. The Pandavas found the city of Indraprastha, which serves as the capital of their half of the ancestral domains. To achieve imperial status, Yudhishthira decides to perform the Rajasuya yajna and the royal families of different kingdoms are invited to the sacrifice. Shakuni, along with his father, brothers and nephews, also attends the event. After the yajna is completed, all the guests return to their kingdoms, but Shakuni and Duryodhana stay on and witness the wealth and prosperity of the Pandavas.
After returning to Hastinapur, Shakuni notices Duryodhana's distress over the Pandavas' growing fame and prosperity. He capitalizes on Duryodhana's jealousy and suggests organizing Pachisi—a game of dice—to settle the matter between the Kauravas and the Pandavas. Shakuni, known as the Grandmaster of Dicing, proposes the idea of a duel between the two branches of the Kuru clan through a game of dice. Duryodhana supports this idea, and they plan to use Shakuni as Duryodhana's proxy in the game. Shakuni, along with Duryodhana, convinces Dhritarashtra to organize the game of dice. Despite objections from the wise counsellor Vidura, Duryodhana threatens to commit suicide if his plan is not accepted. Dhritarashtra, shaken by his son's distress, reluctantly agrees to proceed with the game. Vidura again tries to stop the game, recognising the danger it poses. He appeals to Dhritarashtra to halt the proceedings, emphasising the unethical nature of the game and Shakuni's deceitful tactics. Shakuni assures to Dhritarashtra that he has observed Yudhisthira's poor skills in dice despite his passion for the game. He plans to exploit this weakness, knowing that Yudhisthira would be a vulnerable opponent in the upcoming match.
Despite Vidura's warnings, Yudhishthira agrees to the proposed gambling match, and arrives in Hastinapura accompanied by his brothers and their wife, Draupadi. Shakuni, as Duryodhana's proxy, engages in a game of 20 throws with Yudhisthira. Each time, Yudhisthira loses, leading to the gradual loss of his wealth, servants, and even his brothers. Shakuni, unapologetic about using trickery, justifies his tactics as necessary for a worthy contestant. He dismisses Yudhisthira's plea to avoid crooked means and proceeds with the game, using his expertise in giving theft the appearance of skillful play. During the game, Shakuni's skill in presenting foul play as fair entertains Duryodhana and the Kaurava elders. Dhritarashtra, blinded by excitement, eagerly asks if Shakuni has won after each throw. Ultimately, Yudhisthira stakes himself and loses. Afterwards, he looses Draupadi resulting in her humiliation by Duryodhana and his allies.
Draupadi questions Yudhishthira’s accountability for staking her after losing himself in the game and manages to reclaim their possessions from Dhritarashtra. Following the dice game, Sahadeva, the youngest of the Pandavas, vowed to slay Shakuni in a fit of anger. After Pandavas return to their capital, Duryodhana, dissatisfied with the failure of his earlier plan, complains to Dhritarashtra and makes him immediately invite Yudhishthira for another round of the game. In this round, only one stake is stipulated with the losing side being exiled for thirteen years. With Shakuni's skills, Duryodhana wins again and the Pandavas are forced into exile.
In Vana Parva, at one point, Shakuni predicted that the Pandavas would not return after completing their period of exile and incognito living, as prescribed by the terms of the dice game. Later, while the Pandavas were residing in the Dvaita forest, Shakuni supported the idea of leading a royal procession to visit them. The procession, which included both Shakuni and Duryodhana, proceeded into the forest. During this encounter, Shakuni was wounded in a conflict with the Gandharva and subsequently returned to Hastinapura.
On a later occasion, Shakuni advised Duryodhana to consider restoring the Pandavas' kingdom ( Vana Parva, Chapter 251, Verse 1). This suggestion, however, did not result in any change in the Kaurava policy. However, Shakuni's counsel and tactics are cited as contributing factors in the failure of reconciliation between the Kauravas and Pandavas following the latter's return from exile.
His use of illusion tricks against Arjuna was met with resilience as Arjuna successfully countered them, forcing Shakuni to retreat from the battlefield ( Drona Parva, Chapter 30, Verse 15). Shakuni also engaged in combat with Abhimanyu, Nakula, Sahadeva, and Satyaki. Later, Bhima onslaught led to the demise of seven Maharathis and five brothers of Shakuni ( Drona Parva, Chapter 157, Verse 22). As the war progressed into the Karna Parva, Shakuni defeated Shrutasena but succumbed to the prowess of Satyaki and Bhima in subsequent battles ( Karna Parva, Chapter 25, Verse 40; Karna Parva, Chapter 61, Verse 48; Karna Parva, Chapter 77, Verse 66). In the Shalya Parva, Shakuni was wounded by the cavalry of the Pandavas ( Shalya Parva, Chapter 23, Verse 41).
Uluka then intensified his assault in an effort to defend his father, discharging seven arrows at Bhima and seventy at Sahadeva. Bhima retaliated by striking both Uluka and Shakuni with a flurry of arrows, including sixty-four directed at Shakuni. Sahadeva soon recovered and, with a well-aimed broad-headed arrow, decapitated Ulūka on the battlefield. Shakuni, witnessing the death of his son, was overcome with grief. Recalling the admonitions of Vidura, he became enraged and launched a final, solitary attack against Sahadeva, wielding a lance adorned with gold. Sahadeva responded with a carefully aimed broad-headed arrows, forged of hard iron and tipped with golden wings. The arrow struck with precision, severing Shakuni’s head from his body. The Pandava army, joined by Krishna, responded with audible celebration, blowing conches.
Later, the Svargarohanika Parva notes that after his death, Shakuni's soul rejoined Dvapara.
In all these narratives, Shakuni solemnly vows retribution, plotting the gradual demise of Hastinapura. He accomplishes this by manipulating his impulsive nephew Duryodhana into provoking the war with the Pandavas, resulting in the downfall of the Kuru lineage. Some versions of the tale depict Shakuni fashioning dice from the bones of his deceased family members, ensuring their infallibility in a game, as Shakuni's father's soul allegedly influences the dice to yield the desired outcome. However, these narratives contradict the narrative attested in the Mahabharata; Subala and his sons attended Yudhishthira’s Rajasuya yajna, while Shakuni’s brothers fought in the great war at Kurukshetra and were killed during the conflict.
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