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Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its historical simulation games based on the novel Romance of the Three Kingdoms, as well as simulation games based on pseudo-historical events.

Koei found mainstream success in its series of loosely historical action games such as and , also known as the Musō series. It also owned a division known as , which focuses on .

On April 1, 2009, Koei merged with to create the Tecmo Koei Holdings holding company. After operating as of Tecmo Koei Holdings for exactly a year, Koei and Tecmo were combined as a single company on April 1, 2010 to form (with Koei as the actual surviving corporation).


History
Koei was established in July 1978 by (also known as ) and . Yoichi was a student at , who decided to pursue his interest in programming after his family's rural business failed. The company has since remained located in the area of .

Koei initially focused on personal computer sales and made-to-order business software. In 1982, the company released the erotic title () Danchi Tsuma no Yūwaku, which was an early role-playing with color graphics, owing to the eight-color palette of the PC-8001 computer. It became a hit, helping Koei become a major software company. In March of the same year, Koei released Underground Exploration, the earliest known Japanese RPG. In 1983, it released Nobunaga no Yabō, a historical set during the of Japanese history. The game went on to receive numerous awards. The company continued producing more games set against the backdrop of world history, including Romance of the Three Kingdoms, set during the period of Chinese history, and lit. Great Navigation Era, set in during the Age of Exploration.

In 1988, Koei established a , Koei America Corporation, in . This subsidiary localized Koei games for export to all territories outside Japan, and even produced original games and concepts with the leadership of designer . These games included Liberty or Death, , , and . After Hedlund's departure, this subsidiary ceased game development in 1995, focusing instead on localization, sales, and marketing.

Though none of Koei's historical simulations achieved mass market success, they acquired a loyal cult following that allowed them to remain profitable. They could reliably predict how many copies of their games would sell. This was especially important during the cartridge era; a surplus of unsold cartridges of a single game was often enough to bankrupt a company.

A subsidiary, Koei Canada, Inc., was established in early 2001, and a subsidiary, Koei Limited, was established in early 2003 in , . Koei also maintained subsidiaries in , , , and . Koei later created a branch for game development, such as Sangokushi Online.

Koei's Ruby Party division specializes in games labeled as 'Neoromance', which are dating sims usually with extra side-quests. Out of the three Neoromance series, the best known is Angelique, which had been in production since 1994. Harukanaru Toki no Naka de is a newer Neoromance hit, with many sequels and an television series. The newest game in the series, Kin'iro no Corda, gained popularity partially because the series it was based on had recently been licensed by Viz for publishing. An anime television series based on it began airing in October 2006. A sequel was also released on the PlayStation 2 in March 2007.

On September 4, 2008, Koei announced that it was in talks to purchase ailing competitor . They agreed in November 2008 to merge on April 1, 2009, to form . On January 26, 2009, the two companies approved the merger. The formed on April 1, 2009, as planned.

Koei changed its name to Tecmo Koei Games on April 1, 2010, by absorbing Tecmo. Koei's subsidiaries in the United States, Europe, and Korea already had their names changed months before their Japanese parent company. The developing operations of the original Koei and Tecmo companies were spun off on March 15, 2010, as new separate subsidiaries under the names of Koei Co. Ltd and Tecmo Co. Ltd, respectively. They were both absorbed the following year by Tecmo Koei Games, on April 1, 2011. On July 1, 2014, Tecmo Koei Games was renamed Koei Tecmo Games.


See also
  • List of Koei games


External links

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