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Fantasy is a of speculative fiction that involves or magical elements, often including completely imaginary realms and creatures.

The genre's roots lie in , which later became fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, , , , and .

The expression fantastic literature is often used for this genre by Anglophone literary critics. An archaic spelling for the term is phantasy.

Fantasy is generally distinguished from the genres of and by an absence of scientific or macabre themes, although these can occur in fantasy. In , the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness.

(2025). 9780838908037, American Library Association.


Characteristics
Many works of fantasy use magic or other elements as a main plot element, theme, or setting. Magic, magic practitioners (sorcerers, and so on) and magical creatures are common in many of these worlds.

An identifying trait of fantasy is the author's use of narrative elements that do not have to rely on history or nature to be coherent.ed. Edward James and Farah Mendlesohn, Cambridge Companion to Fantasy Literature, This differs from realistic fiction in that realistic fiction has to attend to the history and natural laws of reality, where fantasy does not. In writing fantasy the author uses to create characters, situations, and settings that may not be possible in reality.

Many fantasy authors use real-world folklore and mythology as inspiration;John Grant and , The Encyclopedia of Fantasy, "Fantasy", p 338 and although another defining characteristic of the fantasy genre is the inclusion of supernatural elements, such as magic,Diana Waggoner, The Hills of Faraway: A Guide to Fantasy, p 10, 0-689-10846-X this does not have to be the case.

Fantasy has often been compared to and because they are the major categories of speculative fiction. Fantasy is distinguished from science fiction by the plausibility of the narrative elements. A science fiction narrative is unlikely, though seemingly possible through logical scientific or technological extrapolation, where fantasy narratives do not need to be scientifically possible. Authors have to rely on the readers' suspension of disbelief, an acceptance of the unbelievable or impossible for the sake of enjoyment, in order to write effective fantasies. Despite both genres' heavy reliance on the supernatural, fantasy and horror are distinguishable from one another. Horror primarily evokes fear through the protagonists' weaknesses or inability to deal with the antagonists.


History

Early history
While elements of the supernatural and the fantastic were part of literature from its beginning, fantasy elements also occur throughout ancient religious texts such as the Epic of Gilgamesh.
(1997). 9780312198695, Palgrave Macmillan.
The ancient Babylonian creation epic, the Enûma Eliš, in which the god slays the goddess ,
(2008). 9780195300208, Oxford University Press. .
reflects the theme of cosmic conflict between good and evil, which is characteristic of the modern fantasy genre. Genres of romantic and fantasy literature also existed in ancient Egypt.
(2001). 9780486419527, Dover Publications, Inc.. .
The Tales of the Court of King Khufu, which is preserved in the and was probably written in the middle of the second half of the eighteenth century BC, preserves a mixture of stories with elements of historical fiction, fantasy, and satire.
(2017). 9780141395951, Penguin Classics. .
(2025). 9780292702042, British Museum Press and University of Texas Press, Austin.
Egyptian funerary texts preserve mythological tales, the most significant of which are the and his son .

Myth with fantastic elements intended for adults were a major genre of ancient Greek literature.

(1998). 9780253211576, Indiana University Press. .
The comedies of are filled with fantastic elements,
(2025). 9780415938907, Routledge. .
particularly his play The Birds, in which an Athenian man persuades the world's birds to build and thereby challenges 's authority. 's and 's The Golden Ass are both works that influenced the development of the fantasy genre by taking mythic elements and weaving them into personal accounts. Both works involve complex narratives in which humans beings are transformed into animals or inanimate objects. teachings and early Christian theology are major influences on the modern fantasy genre. used to convey many of his teachings, and early Christian writers interpreted both the and as employing to convey spiritual truths. This ability to find meaning in a story that is not literally true became the foundation for developing the modern fantasy genre.

Islamic, Hindu, and Chinese sources contain fantasy elements as well. The best-known fiction from the is One Thousand and One Nights (The Arabian Nights), which is a compilation of ancient and medieval folk tales. Various characters from this epic have become cultural icons in Western culture, such as , , and . was an evolution of the earlier and had many more fantastical stories and characters, particularly in the Indian epics. The ( Fables of Bidpai), for example, used animal and magical tales to illustrate the central Indian principles of political science. Chinese traditions have been particularly influential in the vein of fantasy known as , which includes such writers as and .John Grant and John Clute, The Encyclopedia of Fantasy, "Chinoiserie", p 189

is among the best known of the Old English tales in the English-speaking world, and it has deeply influenced the fantasy genre; several fantasy works have retold the story, for example, John Gardner's novel Grendel.John Grant and John Clute, The Encyclopedia of Fantasy, "Beowulf", p 107 , as found in the and collections, includes such figures as the god and his fellow , in addition to , , , and giants.John Grant and John Clute, The Encyclopedia of Fantasy, "Nordic fantasy", p 691 These elements have been directly imported into various fantasy works. The distinct folklores of Ireland, Wales, and Scotland have sometimes been used indiscriminately for "Celtic" fantasy, sometimes with great success; other writers have specified the use of a single source.John Grant and John Clute, The Encyclopedia of Fantasy, "Celtic fantasy", p 275 The tradition has been particularly influential, because of its connection to the legendary and its collection into a single work, the epic .

There are many works where the boundary between fantasy and other genres is unclear: did the writers believe in the possibility of the marvels in the play A Midsummer Night's Dream or the romance in Sir Gawain and the Green Knight? This question makes it difficult to distinguish when fantasy began, in its modern sense.Brian Attebery, The Fantasy Tradition in American Literature, p 14,


Modern fantasy
Although pre-dated by 's story The King of the Golden River (1841), the history of modern fantasy literature is usually said to begin with , the Scottish author of such novels as (1858) and The Princess and the Goblin (1872); the former is widely considered to be the first fantasy novel ever written for adults. MacDonald was a major influence on both J. R. R. Tolkien and C. S. Lewis.
(2025). 9780199316076, Oxford University Press.
The other major fantasy author of this era was , an English poet who wrote several novels in the latter part of the century, including The Wood Beyond the World (1894) and The Well at the World's End (1896).

Despite MacDonald's future influence with the novel At the Back of the North Wind (1871), Morris's popularity with his contemporaries, and H. G. Wells's novel The Wonderful Visit (1895), it was not until the 20th century that fantasy fiction began to reach a large audience. established the genre's popularity in both the novel and the short story forms. H. Rider Haggard, , and Edgar Rice Burroughs began to write fantasy around this time. These authors, along with , established what was known as the lost world subgenre; this was the most popular form of fantasy in the early decades of the 20th century, although several classic children's fantasies, such as Peter Pan and The Wonderful Wizard of Oz, were also published around this time.

fantasy was considered more acceptable than fantasy intended for adults, with the consequence that writers who wished to write fantasy for adults needed to fit their work into forms aimed at children.C. S. Lewis, "On Juvenile Tastes", p 41, Of Other Worlds: Essays and Stories, Nathaniel Hawthorne wrote fantasy in A Wonder-Book for Girls and Boys, intended for children,, The Fantasy Tradition in American Literature, p 62, although his works for adults only verged on fantasy. For many years, this book and successes such as the novel Alice's Adventures in Wonderland (1865) created a circular effect: all fantasy works, even the later series The Lord of the Rings, were therefore classified as children's literature.

Political and social trends can affect a society's reception of fantasy. In the early 20th century, the New Culture Movement's enthusiasm for Westernization and science in China compelled them to condemn the fantastical genre of traditional Chinese literature. The spells and magical creatures in these novels were viewed as superstitious and backward, products of a feudal society hindering the modernization of China. Stories of the supernatural continued to be denounced once the Communists rose to power, and mainland China experienced a revival in fantasy only after the Cultural Revolution had ended.

(2025). 9780520937246, University of California Press. .

Fantasy became a genre of published in the West. The first all-fantasy fiction magazine, , was published in 1923. Many similar magazines eventually followed, including The Magazine of Fantasy and Science Fiction ( F&SF). When this magazine was founded in 1949, the pulp format was at the height of its popularity; F&SF was instrumental in bringing fantasy fiction to a wide audience in both the US and the UK. Such magazines were also instrumental in the rise of science fiction, and the two genres were first associated with each other around this time.

By 1950, sword and sorcery fiction had begun to find a wider audience, with the success of Robert E. Howard's Conan the Barbarian stories and 's Fafhrd and the Gray Mouser stories.L. Sprague de Camp, Literary Swordsmen and Sorcerers: The Makers of Heroic Fantasy, p 135 However, it was the advent of —especially J. R. R. Tolkien's novels and The Lord of the Rings, which reached new heights of popularity in the late 1960s—that allowed fantasy to enter the mainstream., "Introduction" p vii–viii After the King: Stories in Honor of J.R.R. Tolkien, ed, Martin H. Greenberg, Several other series, such as C. S. Lewis's The Chronicles of Narnia and Ursula K. Le Guin's , helped to cement the genre's popularity.

The popularity of the fantasy genre has continued to increase in the 21st century, as evidenced by the best-selling status of several series: J. K. Rowling's , 's The Wheel of Time, George R. R. Martin's Song of Ice and Fire, 's Malazan Book of the Fallen, Brandon Sanderson's The Stormlight Archive and , and A. Sapkowski's .


Media
Several fantasy film adaptations have achieved blockbuster status, most notably The Lord of the Rings film trilogy directed by , and the Harry Potter films, two of the highest-grossing film series in cinema history.

Fantasy role-playing games (RPGs) span several media. Dungeons & Dragons ( D&D) was the first tabletop role-playing game, and it remains the most successful and influential. According to a 1999 survey in the , six percent of 12- to 35-year-olds have played role-playing games. Of those who play regularly, two thirds play D&D. Products branded Dungeons & Dragons accounted for over fifty percent of the RPG products sold in 2005.

The role-playing game series has been an icon of the role-playing video game genre. (, it was still among the top ten best-selling video game franchises.) The first collectible card game, , has a fantasy theme and is similarly dominant in the industry. The "twelve million" figure given here is used by Hasbro; while through their subsidiary Wizards of the Coast they would be in the best position to know through tournament registrations and card sales, they also have an interest in presenting an optimistic estimate to the public.


Classification

By theme (subgenres)
Fantasy encompasses numerous characterized by particular themes or settings, or by an overlap with other literary genres or forms of speculative fiction. These subgenres include the following:

  • , interactions with famous historical figures in the afterlife, named for John Kendrick Bangs
  • , humorous in tone
  • Contemporary fantasy, set in the modern world or a world based on a contemporary era, but involving magic or other supernatural elements
  • , including elements of
  • Extruded fantasy product, derogatory term for derivative works
  • , stories with non-human characters, leading to morals or lessons
  • themselves, as well as fairytale fantasy, which draws on fairy tale themes
  • , poetry with a fantastic theme
  • , a genre characterized by the intrusion of supernatural elements into the realistic framework of a story, accompanied by uncertainty about their existence
  • Fantasy of manners, or mannerpunk, focusing on matters of social standing in the style of a comedy of manners
  • , using a or setting, influenced by
  • Gods and demons fiction ( shenmo), involving the gods and monsters of Chinese mythology
  • fiction, a somewhat tongue-in-cheek label for fiction with an especially violent tone or themes
  • , whose supernatural aspects are intended to be internally consistent and explainable, named by analogy to hard science fiction
  • , concerned with stories of heroes in imaginary lands
  • or epic fantasy, characterized by a plot and themes of epic scale, often set in an alternate world.
  • Historical fantasy, historical fiction with fantasy elements
  • , people transported from the real world to a different one, mainly in Japanese fiction (, and )
  • , children's literature with fantasy elements
  • , set in a table-top or computer role-playing game, and depicting the progression and mechanics of the game
  • , characterized by few or non-intrusive supernatural elements, often in contrast to high fantasy
  • , also a genre of , is set in the real world where magic or the supernatural is considered normal or insignificant.
  • fantasy, involving young girls with magical powers, mainly in Japanese fiction
  • Paranormal romance, with or fantastic creatures
  • , focusing on romantic relationships
  • , fantasy incorporating elements from such as advanced technology, aliens and space travel, but also fantastical things
  • , a genre which is sometimes a kind of fantasy, with elements from 19th century steam technology (historical fantasy and science fantasy both overlap with this genre)
  • Sword and sorcery, adventures of sword-wielding heroes, generally more limited in scope than epic fantasy
  • , set in a city in the real world.
  • , macabre and unsettling stories from before the terms fantasy and horror were widely used; see also the more modern forms of slipstream fiction and the
  • Xianxia, Chinese martial-arts fiction often incorporating fantasy elements, such as gods, fairies, demons, magical realms, and reincarnation


By narrative function
In her book Rhetorics of Fantasy (2008),
(2025). 9780819568687, Wesleyan University Press.
proposes a taxonomy of fantasy, as "determined by the means by which the fantastic enters the narrated world."Mendlesohn, "Introduction" (She notes some fantasies fit none of the patterns in this taxonomy.) The taxonomy categories are as follows:


Subculture
Publishers, editors, authors, artists, and scholars who are interested in the fantasy genre meet annually at the World Fantasy Convention (WFC). The World Fantasy Awards are presented at this convention. The first WFC was held in 1975, and it has been held annually since that time (in a different city each year).

In addition, many science fiction conventions, such as Florida's and , cater to fantasy and horror fans. Anime conventions, such as and , often feature showings of fantasy, science fantasy, and dark fantasy series and films; examples include Majutsushi Orphen (fantasy), (urban fantasy), Berserk (dark fantasy), and (fantasy). Many science-fiction/fantasy and anime conventions also emphasize or cater to one or more of the subcultures within the main cultures:

  • the subculture, in which people make or wear costumes based on existing or self-created characters, sometimes acting out skits or plays as well
  • the subculture
  • the fan video or AMV subculture
  • the large internet subculture, which is devoted to reading and writing prose fiction or in or related to those genres

According to 2013 statistics from the fantasy publisher , men outnumber women by 67% to 33% among writers of historical, epic or high fantasy. By contrast, among writers of urban fantasy or paranormal romance, 57% are women and 43% are men.


Analysis
Fantasy is studied in a number of disciplines including and other language studies, , comparative literature, , and . Some works draw political, historical, and literary connections between medievalism and popular culture.Jane Tolmie, "Medievalism and the Fantasy Heroine", Journal of Gender Studies, Vol. 15, No. 2 (July 2006), pp. 145–158. ISSN 0958-9236

The French literary theorist argues that the fantastic is a , characterized by the intrusion of supernatural elements into the realistic framework of a story, accompanied by uncertainty about their existence.

(1976). 9782020043748, Seuil.
However, this precise definition is not predominant in English critical literature; the French term is used to differentiate the French concept from the broader English term fantastic, a synonym of fantasy. Todorov's restrictive definition and differences in national critical traditions have led to controversies such as the one initiated by .

Rosemary Jackson builds on and also challenges Todorov's definition of the fantastic in her book (1981). Jackson rejects the notion of the genre as a vessel for wish fulfillment that transcends human reality in worlds presented as superior to our own; instead she posits that the genre is inseparable from real life, particularly the social and cultural contexts in which each work of the genre is produced. She writes that the "unreal" elements of fantastic literature are created only in direct contrast to the boundaries set by its time period's "cultural order"; these elements act to illuminate the unseen limitations of these boundaries, by undoing and recompiling the structures that define society into something "strange" and "apparently new". In subverting these societal norms, Jackson claims, the fantastic represents an unspoken desire for greater societal change. Jackson criticizes Todorov's theory as being too limited in scope, examining only the literary function of the fantastic; she expands his structuralist theory to fit a more cultural study of the genre—which she proposes is not actually a genre, but a mode that draws upon literary elements of both realistic and supernatural fiction, to create an air of uncertainty in fantastic narratives as described by Todorov. Jackson also introduces the idea of reading the fantastic through a psychoanalytical lens, referring primarily to Freud's theory of the unconscious, which she believes is integral to understanding the fantastic's connection to the human psyche.Jackson, Rosemary, "Fantasy: The Literature of Subversion", Methuen & Co. Ltd., 1981, introduction (pp. 2–10)

There are other ways to view the fantastic, and often these different perspectives come from different social climates. In their introduction to The Female Fantastic: Gender and the Supernatural in the 1890s and 1920s, Lizzie Harris McCormick, Jennifer Mitchell, and Rebecca Soares describe how the social climate in the 1890s and 1920s allowed for a new era of fantastic literature to develop. Women were exploring new freedoms and becoming more equal in society. Public fears about such women in society, together with women's expanded roles, allowed them to create a new style of fuzzy supernatural texts. The fantastic sits on the boundary between the supernatural and the mundane; this is analogous to how many women no longer respected a boundary of inequality that had been created for them. At the time, women's roles in society were uncertain; this is similar to how the rules of the fantastic genre are rarely straightforward. This climate allowed for a genre resembling the social structure to emerge, in which the fantastic is never purely supernatural, nor can the supernatural be entirely ruled out. (Similarly, women were not fully equal yet, nor were they completely oppressed.) The female fantastic seeks to reinforce the idea that nothing is certain in the fantastic genre nor in the gender roles of the 1920s. Many women began to blur the lines between genders, removing the binary aspect of gender and allowing for multiple interpretations. In a new way, women began to possess more masculine or qualities without encountering as much resistance. The fantastic genre reflects these new ideas by breaking analogous boundaries in the supernatural realm, so that readers never fully know whether the story is supernatural.McCormick, Lizzie Harris, Jennifer Mitchell, and Rebecca Soares, The Female Fantastic: Gender and the Supernatural in the 1890s and 1920s (Routledge, 2019)


Related genres


See also
  • Fantasy literature
  • Outline of fantasy
  • List of fantasy authors
  • Lists of fantasy novels
  • List of fantasy worlds
  • List of genres
  • List of high fantasy fiction
  • List of literary genres
  • Theosophical fiction


Further reading

External links

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