Chiptune, also called 8-bit music (although not all chiptune is 8-bit), is a style of electronic music, and its associated subculture, made using the programmable sound generator (PSG) or in vintage arcade game, and video game consoles. The term is commonly used to refer to tracker music using extremely basic and small samples that an old computer or console could produce (this is the original meaning of the term), as well as music that combines PSG sounds with modern musical styles.
Due to the limited number of voices in early sound chips, one of the main challenges is to produce rich polyphonic music with them. The usual method to emulate it is via quick , which is one of the most relevant features of chiptune music (along with its electronic timbres).
Some older systems featured a simple beeper as their only sound output, as the original ZX Spectrum and IBM PC; despite this, many skilled programmers were able to produce unexpectedly rich music with this bare hardware, where the sound is fully generated by the system's CPU by direct control of the beeper.
One of the earliest commercial computer music albums came from the First Philadelphia Computer Music Festival, held August 25, 1978, as part of the Personal Computing '78 show. The First Philadelphia Computer Music Festival recordings were published by Creative Computing in 1979. The Global TV program Science International (1976–1979) credited a PDP-11/10 for the music.
The first video game to feature continuous melodic background music was Rally-X, an arcade game released by Namco in 1980, featuring a simple tune that repeats continuously during gameplay. It was also one of the earliest games to use a digital-to-analog converter to produce sampled sounds.
That same year, the first video game to feature speech synthesis was also released, Sunsoft's shoot 'em up arcade game Stratovox.
In the late 1970s, the pioneering synth-pop/electronic dance music group Yellow Magic Orchestra (YMO) were using computers to produce synthesized music.
Some of their early music, including their 1978 self-titled debut album, were sampling sounds from popular arcade games such as Space Invaders
and Gun Fight. In addition to incorporating sounds from contemporary video games into their music, the band would later have a major influence on much of the video game and chiptune music produced during the 8-bit and 16-bit eras.
By 1983, Konami's arcade game Gyruss utilized five sound chips along with a digital-to-analog converter, which were partly used to create an electronic rendition of J. S. Bach's Toccata and Fugue in D minor. In 1984, former YMO member Haruomi Hosono released an album produced entirely from Namco arcade game samples entitled Video Game Music, an early example of a chiptune record and the first video game music album. The record featured the work of Namco's chiptune composers: Toshio Kai ( Pac-Man in 1980), Nobuyuki Ohnogi ( Galaga, New Rally-X and Bosconian in 1981, and Pole Position in 1982), and Yuriko Keino ( Dig Dug and Xevious in 1982).
Arcade game composers utilizing FM synthesis at the time included Konami's Miki Higashino ( Gradius, Yie-Ar Kung Fu, Teenage Mutant Ninja Turtles) and Sega's Hiroshi Kawaguchi ( Space Harrier, Hang-On, Out Run).
By the early 1980s, significant improvements to personal computer game music were made possible with the introduction of digital FM synthesis sound. Yamaha began manufacturing FM Sound card for Japanese computers such as the NEC PC-8801 and PC-9801 in the early 1980s, and by the mid-1980s, the PC-8801 and FM-7 had built-in FM sound. This allowed computer game music to have greater complexity than the simplistic beeps from internal speakers. These FM synth boards produced a "warm and pleasant sound" that musicians such as Yuzo Koshiro and Takeshi Abo utilized to produce music that is still highly regarded within the chiptune community. Reprinted from In the early 1980s, Japanese personal computers such as the NEC PC-88 and PC-98 featured audio programming languages such as Music Macro Language (MML) and MIDI interfaces, which were most often used to produce video game music.
Fujitsu also released the FM Sound Editor software for the FM-7 in 1985, providing users with a user-friendly interface to create and edit synthesized music.
In 1987, FM synthesis became available for Western computers when Canadian company Ad Lib released the AdLib Music Synthesizer Card for the IBM Personal Computer, while Singapore-based Creative Labs incorporated the AdLib card's sound chip into its Sound Blaster card in 1989. Both cards were widely supported by MS-DOS game developers in the late 1980s and early 1990s.
The widespread adoption of FM synthesis by consoles would later be one of the major advances of the 16-bit era, by which time 16-bit arcade machines were using multiple FM synthesis chips. A major chiptune composer during this period was Yuzo Koshiro.
Despite later advances in audio technology, he would continue to use older PC-8801 hardware to produce chiptune soundtracks for series such as Streets of Rage (1991–1994) and Etrian Odyssey (2007–present). His soundtrack to The Revenge of Shinobi (1989) featured House music
The practice of SID music composition has continued seamlessly until this day in conjunction with the Commodore 64 demoscene. The High Voltage SID Collection, a comprehensive archive of SID music, contains over 55,000 pieces of SID music. High Voltage SID Collection FAQ
After the 1980s, however, chiptune music began declining in popularity. Since then, up until the 2000s, chip music was rarely performed live and the songs were nearly exclusively spread as executable programs and other computer file formats. Some of the earliest examples of record label releases of pure chip music can be found in the late 1990s.
Chiptune music began gaining popularity again towards the end of the 1990s. The first electroclash record, I-F's "Space Invaders Are Smoking Grass" (1997), has been described as "burbling electro in a vocodered homage to Atari-era hi-jinks".
By the mid-2000s, 8-bit chip music began making a comeback in mainstream pop music, when it was used by acts such as Beck (for example, the 2005 song "Girl"), The Killers (for example, the 2004 song "Hot Fuss"), No Doubt with the song "Running", and particularly The Postal Service in many of their songs. The low-quality digital PCM styling of early game music composers such as Hiroshi Kawaguchi also began gaining popularity.
In 2007, the entirely chiptune album was released on major mainstream label Astralwerks/EMI Records, which included several prominent and noted chipmusicians, including Nanoloop
creator Oliver Wittchow, and LittleSoundDJ
creator Johan Kotlinski who appears as the artist Role Model. Kraftwerk founding member Ralf Hütter personally selected the tracks.
A vinyl 12-inch single version was released on February 24, 2007 as a precursor to the full-length CD, and reached as high as number 17
During the late 2000s, a new wave of chiptune culture took place, boosted by the release of software such as LittleSoundDJ for the Game Boy. This new culture has much more emphasis on live performances and record releases than the demoscene and tracker culture, of which the new artists are often only distantly aware.
In recent years, 8-bit chiptune sounds, or "video game beats", have been used by a number of mainstream pop artists. Examples include artists such as Kesha
(most notably in "Tik Tok", the best-selling single of 2010),
50 Cent with the hit single "Ayo Technology", Robyn, Snoop Dogg,
( Translation )
Eminem (for example, "Hellbound"), Nelly Furtado, and Timbaland . The influence of video game sounds can also be heard in contemporary British electronica music by artists such as Dizzee Rascal and Kieran Hebden,
Earliest examples of tracker chiptunes date back to 1989 and are attributed to the demoscene musicians 4mat, Baroque, TDK, Turtle and Duz. Tracker chiptunes are based on very short looped waveforms which are modulated by tracker effects such as arpeggio, vibrato, and portamento. A very common loop length is 128 samples, which at an approximate sample rate of 17 kHz misses a C note by a few cents.
There is at least one commercial game for the Amiga, Nebulus II, that used chiptune style music, although with some conventional sampled instrument sounds as well as speech. The game apparently was initially planned for release for the C64 but was canceled.
The small amount of sample data made tracker chiptunes far more space-efficient than most other types of tracker music, which made them appealing to size-limited demoscene demos and . Tracker chiptunes have also been commonly used in other warez scene executables such as .
Nowadays the term "chiptune" is also used to cover chip music using actual chip-based synthesis, but some sources such as the Amiga Music Preservation project still define a chiptune specifically as a small Module file. Modern trackers used today include OpenMPT, Famitracker, Furnace and Goattracker.
There have been a number of television segments featuring chiptunes and chip music artists in the past few years. On April 11, 2005, 8 Bit Weapon played their songs "Bombs Away" and "Gameboy Rocker" on G4's Attack of the Show live broadcast Episode #5058. Archived at Ghostarchive and the Wayback Machine: In 2008, as a parody of Masterpiece Theatre, the first four episodes of Boing Boing Videos SPAMasterpiece Theater opened with a chiptune remix of Jean-Joseph Mouret's "" (1735) by Hamhocks Buttermilk Johnson. Archived at Ghostarchive and the Wayback Machine: Another chipmusic feature included little-scale, Dot.AY, Ten Thousand Free Men & Their Families and Jim Cuomo on the Australian television series Good Game in 2009.
The Electronic Frontier Foundation in December 2010 used a faux 8-bit game with an 8-bit sound track by to demonstrate its notable legal achievements for that year.
In March 2012, the Smithsonian American Art Museum's "The Art of Video Games" exhibit opened featuring a chipmusic soundtrack at the entrance by artists 8 Bit Weapon and ComputeHer. 8 Bit Weapon also created a track called "The art of Video Games Anthem" for the exhibit. In September 2015, the first music compilation based on Domo (NHK), Domo Loves Chiptune, was released on iTunes, Amazon, and all major music streaming services.
Archived at Ghostarchive and the
target="_blank" rel="nofollow"> Wayback Machine:
The compilation features top artists in the Chiptune genre such as Anamanaguchi and Disasterpeace. Domo Loves Chiptune also features the first Chiptune remix of the Domo theme song by Mystery Mansion. The New York City chiptune scene was also the subject of a documentary called Reformat the Planet by 2 Player Productions. This film was an official selection at the 2008 South by Southwest.
Chip music has returned to 21st-century gaming, either in full-chip music style or using chip samples in the music. Popular games that feature chiptune elements in their soundtracks include Shovel Knight and Undertale.
Super MAGFest also holds a continuous venue called Chipspace, a place where participants in the chiptune community go on-stage and perform their music through an open mic system. Originally started by Chiptunes=WIN founder Brandon L. Hood and maintained by geekbeatradio, Chipspace has evolved over the course of MAGFest's lifespan to bring chiptune fans closer together. Among these daily performances are showcases, which are curated by chiptune such as Chiptunes = WIN, geekbeatradio, and more.
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