It introduces these self-contained three-dimensional virtual worlds, often inhabited by thousands of players. It also delves into the psychology of the people who inhabit the game universe and explores the development of unique cultures, economies, moral codes, and slang in virtual communities. The work describes MMORPGs'' ever-greater effect on society. It explains how the games are built, the spin-offs that players create to enhance their game lives, and peeks at the future of MMORPGs as they evolve from a form of amusement to an educational, scientific, and business tool.
^Massively Multiplayer Online Role playing Games The People The Addiction And The Playing ExperienceISBN 9780786419159 (revised Jul 2012)
^R. V. KellyMassively Multiplayer Online Role-Playing Games : The People, the Addiction and the Playing Experience by R. V. Kelly (2004, Paperback)ISBN 9780786419159 (revised Mar 2015)
^Massively Multiplayer Online Role-playing Games: The People, The Addiction And The Playing ExperienceIndigo. ISBN 9780786419159 (revised Apr 2022)
^ Massively Multiplayer Online Role-Playing Games Buy. ISBN 9780786419159 (revised Nov 2016)