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Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories
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ISBN 9780240817170
REGISTERED: 03/25/18
UPDATED: 02/01/26
What really makes a video game story interactive? What’s the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You’ll get detailed descriptions of all major types of interactive


Specifications
  • Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories available on December 01 2023 from BiggerBooks for 33.28
  • ISBN bar code 9780240817170 ξ1 registered September 19 2015
  • ISBN bar code 9780240817170 ξ2 registered December 01 2023
  • Product category is Interactive-Storytelling-for-Video-Games Josiah-Lebowitz Book

  • # 9780240817170N

What really makes a video game story interactive? What’s the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You’ll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You’ll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you’ll: * Explore popular styles and genres of games (RPGs, Online Games, First Person Shooters, and more) • Learn to create effective, original concepts and story lines with key components in mind: structure, process, characters, player desire, and outcome • Learn about what players want, what they expect, and how to create truly compelling player-driven experiences • Get access to an associated website with additional data on storytelling preferences in games, valuable PowerPoint lectures for professors for each chapter of the book, and links to movies, websites, game writer discussion boards, and more


References
    ^ (2015). Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories (revised Feb 2026)
    ^ (2014). Interactive Storytelling for Video Games : A Player-Centered Approach to Creating Memorable Characters and Stories, Focal Press. BiggerBooks. (revised Dec 2023)

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