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   » » BarcodeComment: Gaming-time-games-could-motion-software-1791451599

sadly, not a fan at all., April 24, 2012

Introducing the Razer Hydra, the world’s first PC gaming-grade motion sensing controllers that let you extend your natural body motion directly into the game
To be fair I've held off my review since buying the Hydra to give it some more time so that I could adjust and calm down after my initial frustration. Unfortunately, after taking the time to read up in the Sixsense forums and test it with 15 different games ranging from RTS to FPS and RPG games I still cannot recommend it. The technology behind the Hydra is sound in concept, but it's implementation lacks the polish that could make motion gaming hit it big with PC Gaming Enthusiasts. That coupled with the Software on Razer's side has marred my experience greatly (what Sixsense has done with software and drivers is much better, more on this later). Non existent documentation for setup and configuration was a huge letdown. The average gamer that might want to try motion gaming for the first time isn't going to have an easy time getting this working well with their games. I was really excited to try this because I use both the Kinect and PlayStation Move for gaming and admittedly they are...

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Okay, this is my first stab at a video review. Sorry about the poor quality of my voiceover and overall fatness of my face. I'm working on fixing one of those problems. Won't say which.Overall opinion: there's a lot of potential in this device, but not a lot of substance yet. Fingers crossed: the company will be around long enough to see this thing through because it could be great.-AaronP.S. - Also, I had high resolution in mind when I edited this; I couldn't get this down to size to upload while keeping the text readable. Again...sorry about that. I'll do better next time.
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This device is awesome! Using a motion controller to blast away zombies in Left 4 Dead 2 puts a big ol' banana grin on my face.The technology behind the Razer Hydra isn't perfect yet, but it is pretty darn close. The one issue I initially had with this device was interference from surrounding electronics. Things that have powerful magnetic fields (some speakers, laptop power bricks, etc) have the potential to cause some jitter of the cursor. This issue is very unlikely to effect you, and if it does the resolution simple. For me, the solution was just to move the base station more towards the front of my desk.EDIT After some testing to find out what was causing my level of jitter, I found it to be my Asus 23" 3D monitor. With the monitor off, my jitter drops to basically nothing (tested this with second monitor). Hoping to hear some good news from sixense regarding this, but seems that I just have a highly interfering product. The Hydra is still perfectly...
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To be fair I've held off my review since buying the Hydra to give it some more time so that I could adjust and calm down after my initial frustration. Unfortunately, after taking the time to read up in the Sixsense forums and test it with 15 different games ranging from RTS to FPS and RPG games I still cannot recommend it. The technology behind the Hydra is sound in concept, but it's implementation lacks the polish that could make motion gaming hit it big with PC Gaming Enthusiasts. That coupled with the Software on Razer's side has marred my experience greatly (what Sixsense has done with software and drivers is much better, more on this later). Non existent documentation for setup and configuration was a huge letdown. The average gamer that might want to try motion gaming for the first time isn't going to have an easy time getting this working well with their games. I was really excited to try this because I use both the Kinect and PlayStation Move for gaming and admittedly they are...
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