A dungeon is a room or Prison cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably derives more from the Renaissance period. An oubliette (from the French oublier, meaning 'to forget') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an angstloch) in a high ceiling.
In French, the term donjon still refers to a "keep", and the English term "dungeon" refers mostly to oubliette in French. Donjon is therefore a false friend to dungeon (although the game Dungeons & Dragons is titled Donjons et Dragons in its French editions).
An oubliette (same origin as the French oublier, meaning "to forget") is a basement room which is accessible only from a hatch or hole (an angstloch) in a high ceiling.
The use of "donjons" evolved over time, sometimes to include prison cells, which could explain why the meaning of "dungeon" in English evolved over time from being a prison within the tallest, most secure tower of the castle into meaning a cell, and by extension, in popular use, an oubliette or even a torture chamber.
The earliest use of oubliette in French dates back to 1374, but its earliest adoption in English is Walter Scott's Ivanhoe in 1819: "The place was utterly dark—the oubliette, as I suppose, of their accursed convent."Oxford English Dictionary
An example of what might be popularly termed an "oubliette" is the particularly claustrophobic cell in the dungeon of Warwick Castle's Caesar's Tower, in central England. The access hatch consists of an iron grille. Even turning around (or moving at all) would be nearly impossible in this tiny chamber.
However, the tiny chamber that is described as the oubliette, is in reality a short shaft which opens up into a larger chamber with a latrine shaft entering it from above. This suggests that the chamber is in fact a partially back-filled drain. The positioning of the supposed oubliette within the larger dungeon, situated in a small alcove, is typical of garderobe arrangement within medieval buildings. These factors perhaps point to this feature being the remnants of a latrine rather than a cell for holding prisoners. Footage of the inside of this chamber can be seen in episode 3 of the first series of Secrets of Great British Castles.
A "bottle dungeon" is sometimes simply another term for an oubliette. It has a narrow entrance at the top and sometimes the room below is even so narrow that it would be impossible to lie down but in other designs the actual cell is larger.
The identification of dungeons and rooms used to hold prisoners is not always a straightforward task. Alnwick Castle and Cockermouth Castle, both near England's border with Scotland, had chambers in their gatehouses which have often been interpreted as oubliettes. However, this has been challenged. These underground rooms (accessed by a door in the ceiling) were built without latrines, and since the gatehouses at Alnwick and Cockermouth provided accommodation it is unlikely that the rooms would have been used to hold prisoners. An alternative explanation was proposed, suggesting that these were strong-rooms where valuables were stored. Folklore often has it that one mode of use for oubliettes in the Borders, which would latrines anyway, was to throw attackers into the oubliette, close the latch, and leave them to die. It seems likely that this gruesome act was threatened more often than it was carried out in practice, with the real aim being deterrence of potential attackers via the notoriety of the rumor that such a fate was entirely possible, and (plausibly) perhaps not unlikely, for anyone who might dare to attack.
Dungeons are common elements in modern fantasy literature, related tabletop game, and video games. The most famous examples are the various Dungeons & Dragons media. In this context, the word "dungeon" has come to be used broadly to describe any complex (castle, cave system, etc.) rather than a prison cell or torture chamber specifically. A role-playing game largely consisting of dungeon exploration is called a dungeon crawl.
Near the beginning of Jack Vance's high-fantasy Lyonesse Trilogy (1983–1989), King Casmir of Lyonesse commits Prince Aillas of Troicinet, who he believes to be a vagabond, to an oubliette for the crime of having seduced his daughter. After some months, the resourceful prince fashions a ladder from the bones of earlier prisoners and the rope by which he had been lowered, and escapes.
In the musical fantasy film Labyrinth, director Jim Henson includes a scene in which the Sarah is freed from an oubliette by the dwarf Hoggle, who defines it for her as "a place you put people ... to forget about 'em!"
In the Thomas Harris novel The Silence of the Lambs, Clarice makes a descent into Gumb's basement dungeon labyrinth in the narrative's climactic scene, where the killer is described as having an oubliette.
In the Robert A. Heinlein novel Stranger in a Strange Land, the term "oubliette" is used to refer to a trash disposal, much like the "memory holes" in Nineteen Eighty-Four.
In fiction
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