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Design Patterns: Elements Of Reusable Object-oriented Software
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This book isn''t an introduction to object-oriented technology or design


Specifications
  • Design Patterns: Elements Of Reusable Object-oriented Software available on January 18 2021 from Indigo for 62.99
  • Design Patterns: Elements of Reusable Object-Oriented Software available on January 12 2019 from Amazon for 30.00
  • ISBN bar code 9780201633610 ξ3 registered June 21 2015
  • ISBN bar code 9780201633610 ξ4 registered August 11 2016
  • ISBN bar code 9780201633610 ξ2 registered December 23 2013
  • ISBN bar code 9780201633610 ξ1 registered August 14 2012
  • Product category is Book
  • Manufacturered by Addison-Wesley Professional

  • # 978020163361
  • Product color is White

  • Product weight is 1.9 lbs.
Many books already do a good job of that. This book assumes you are reasonably proficient in at least one object-oriented programming language, and you should have some experience in object-oriented design as well. You definitely shouldn''t have to rush to the nearest dictionary the moment we mention types andpolymorphism, or interface as opposed to implementation inheritance.On the other hand, this isn''t an advanced technical treatise either. It''s a book of design patterns that describes simple and elegant solutions to specific problems in object-oriented software design. Design patterns capture solutions that have developed and evolved over time. Hence they aren''t the designs people They reflect untold redesign and recoding as developers have struggled for greater reuse and flexibility in their software.Design patterns capture these solutions in a succinct and easily applied form.The design patterns require neither unusual language features nor amazing programming tricks with which to astound your friends and managers. All can be implemented in standard object-oriented languages, though they might take a little more work than ad hoc solutions. But the extra effort invariably pays dividends in increased flexibility and reusability.Once you understand the design patterns and have had an Aha! and not just a Huh? experience with them, you won''t ever think about object-oriented design in the same way. You''ll have insights that can make your own designs more flexible, modular, reusable, and understandable - which is why you''re interested in object-oriented technology in the first place, right?A word of warning and encouragement: Don''t worry if you don''t understand this book completely on the first reading. We didn''t understand it all on the first writing! Remember that this isn''t a book to read once and put on a shelf. We hope you''ll find yourself referring to it again and again for design insights and for inspiration.This book has had a long gestation. It has seen four countries, three of its authors'' marriages, and the birth of two unrelated offspring.Many people have had a part in its development. Special thanks are due Bruce Andersen, Kent Beck, and Andre Weinand for their inspiration and advice. We also thank those who reviewed drafts of the manuscript: Roger Bielefeld, Grady Booch, Tom Cargill, Marshall Cline, Ralph Hyre, Brian Kernighan, Thomas Laliberty, Mark Lorenz, Arthur Riel, Doug Schmidt, Clovis Tondo, Steve Vinoski, and Rebecca Wirfs-Brock. We are also grateful to the team at Addison-Wesley for their help and patience: Kate Habib, Tiffany Moore, Lisa Raffaele, Pradeepa Siva, and John Wait. Special thanks to Carl Kessler, Danny Sabbah, and Mark Wegman at IBM Research for their unflagging support of this work.Last but certainly not least, we thank everyone on the Internet and points beyond who commented on versions of the patterns, offered encouraging words, and told us that what we were doing was worthwhile. These people include but are not limited to Ran Alexander, Jon Avotins, Steve Berczuk, Julian Berdych, Matthias Bohlen, John Brant, Allan Clarke, Paul Chisholm, Jens Coldewey, Dave Collins, Jim Coplien, Don Dwiggins, Gabriele Elia, Doug Felt, Brian Foote, Denis Fortin, Ward Harold, Hermann Hueni, Nayeem Islam, Bikramjit Kalra, Paul Keefer, Thomas Kofler, Doug Lea, Dan LaLiberte, James Long, Ann Louise Luu, Pundi Madhavan, Brian Marick, Robert Martin, Dave McComb, Carl McConnell, Christine Mingins, Hanspeter Mossenbock, Eric Newton, Marianne Ozcan, Roxsan Payette, Larry Podmolik, George Radin, Sita Ramakrishnan, Russ Ramirez, Dirk Riehle, Bryan Rosenburg, Aamod Sane, Duri Schmidt,

References
    ^ (1995). 9780201633610, Addison-Wesley. (revised Dec 2013)
    ^ Addison-Wesley Professional Computing: Design Patterns : Elements of Reusable Object-Oriented Software by Erich Gamma, John M. Vlissides, Ralph Johnson and Richard Helm (1994, Hardcover, Annual) EBayProduct. (revised Mar 2018)
    ^ Design Patterns: Elements Of Reusable Object-oriented Software Indigo. (revised Jan 2021)
    ^ Design Patterns: Elements of Reusable Object-Oriented Software, Addison-wesley Professional. Amazon. (revised Jan 2019)

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By A Customer This book really changed my way of thinking about object-oriented design. The idea is that when designing a new class hierarchy, though implementation details may differ, you often find yourself using the same kinds of solutions over and over again. Rather than approaching each design task out of context as an individual, isolated problem, the strategy is to study the task and identify the underlying design pattern most likely to be applicable, and follow ..
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