For 2 to 4 players * Includes upgraded maps with full 3D graphics, revealing a level of detail seldom seen before in a wargame * The game also features 3 to 4 multi-player firefights and optional rules for solitaire play * Playtime - 60 minutes The year is 1941. Germany has defeated Poland, Denmark, Norway, and France with ease. In the morning hours of June 22 over 3 million German soldiers attacked Soviet forces along a 1600 kilometer front heralding the beginning of Operation Barbarossa. Complete surprise was achieved and the Germans struck deep into Soviet territory. The Germans thought that the Soviets would fold like a house of cards. Their officer cadre had been massacred by Stalin, training was poor, and morale low. The Blitzkrieg catches the Soviets by surprise and they lose over 1.75 million men in the first two months alone.The Germans are unstoppable, their Panzers pushing to the very gates of Moscow. But then winter hit and the cold drained the German's resources, strength, and morale. The Soviets began striking back in the dead of winter and the momentum began to shift in their favor through the following spring. The bear had awoken!Awakening the Bear! - Russia 1941-42 takes you to the eastern front during Operation Barbarossa, the German invasion of Russia. Many consider this time period to be the birth of modern warfare tactics that continue to be used and perfected by today's modern armies.Much effort went into distinguishing the units in the game by highlighting their historical strengths and weaknesses. For example, each tank defense rating takes into account relative armor thickness, armor slope deflection percentage, speed, size, targeting mechanics, and crew training. All these factors are represented in an easy to learn target number system.The included firefights, most of which you can play in about an hour, are designed to depict the pivotal points in a given battle. You can learn enough of the game to play the first scenario in 10 minutes thanks to the programmed instruction approach used in the full-color rulebook.The game also features 3 to 4 multi-player firefights and optional rules for solitaire play.
Far exceeded my expectations in terms of quality components, playabilty.Very accessible and easy to setup and play with my 8 year old son.Have over 400 plus wargames ranging from medium to very heavy complexity, however though this is relatively light complexity the key elements makes this no less valid as a fine wargaming product that is evocative full of narrative..hats off to Academy
I got this game after doing a lot of research. I wanted to get away from "computer games" and play a good old fashion board game. My son is going to be 16 and I wanted a game that we could play and enjoy together ( besides video games! ). Conflict of Heroes is exactly what I was looking for! It is historically correct, It is well made, it is easy to play ( don't be intimidated with all the rules, just slowly work through them and you should be playing in 30 minutes or so ) and you can play with up to (4) pl..
I v been looking for a good war game.1. ASL is too expensive and to complicated.2. Memoir 44 is too easy and too expensive(expansion)3. Tide of iron is even worse than above(being complicated for no reason at all)until i find COH 2nd edition.1. If you are a board gamer who like deep game but not too deep.2. If you like to play solo game such as Arkham horror, Mage Knight and Pandemic.3. If you care about the game components like i do(I want quality pieces, not paper maps!)Then take this one!