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   » » BarcodeComment: Ufc-there-wanted-wrestling-coaches-lot-3354089858

Casual Gamer's Review of UFC Undisputed 2009, June 13, 2009

ESRB Rating: T - Teen Genre: Sports Features: UFC 2009 Undisputed is an explosive fighting game detailing the action, intensity and attitude of the Ultimate Fighting Championship (UFC). Featuring an authentic and comprehensive UFC atmosphere, including an extensive roster of the best mixed martial arts fighters in the world, players will push the envelope with a powerful new game engine and put their best fighting disciplines to the test in the world famous Octagon. Take your best shot—UFC 2009 Undisputed..
UFC Branding: 10/10This game is extremely faithful to the UFC franchise: the arenas, announcers, referees, commentators, Octagon girls, and of course the fighters and coaches are all there and look and sound very realistic. I thought the coaches mumbled too much and didn't really give good advice but at least you get the feeling of advice being given (moral support?).Controls: 8/10I wanted to be able to jump more and generally be more reckless. For example, I wanted to do flying kicks (the flashy kind real fighters never do unless they want to lose in the first few seconds). There are a lot of really cool moves like Superman punch and flying knee but these can only be activated contextually (you have to be a certain range from your opponent). I have never played a "wrestling" game before so I wasn't sure what to expect but the use of the right analog stick for a lot of grappling/wrestling moves seemed to do the trick. It is somewhat intuitive...

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The fighting is ok, but this game is packed with so many idiotic limitations I wonder if the developers were actively trying to frustrate gamers.Problems with this game:1. No open weight fights. Not only can you not have BJ Penn fight Brock Lesnar, you can't even have Georges St-Pierre fight Anderson Silva. This game is absolutely rigid in their restrictions on who can fight who. And disallowing certain fights is not even realistic - a lot of these fights have actually happened. Penn fought Machida, Nog fought Henderson, etc. But not in this game.Fight Night games allow for open weight bouts - you could have Pacquiao vs. Tyson if you want - and that's something that would NEVER happen in boxing. But EA realizes that its a video game and that it would be stupid to not allow all fighters to compete with each other. Meanwhile, UFC started as an open weight event and PRIDE was holding open weight tournaments relatively recently.Looking at...
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UFC Branding: 10/10This game is extremely faithful to the UFC franchise: the arenas, announcers, referees, commentators, Octagon girls, and of course the fighters and coaches are all there and look and sound very realistic. I thought the coaches mumbled too much and didn't really give good advice but at least you get the feeling of advice being given (moral support?).Controls: 8/10I wanted to be able to jump more and generally be more reckless. For example, I wanted to do flying kicks (the flashy kind real fighters never do unless they want to lose in the first few seconds). There are a lot of really cool moves like Superman punch and flying knee but these can only be activated contextually (you have to be a certain range from your opponent). I have never played a "wrestling" game before so I wasn't sure what to expect but the use of the right analog stick for a lot of grappling/wrestling moves seemed to do the trick. It is somewhat intuitive...
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Keeping in context that this is THQ's first attempt to make a UFC game and you have to admit they did an amazing job.This was obviously a very hard game to make because it's based on real fighting technique's and has to be grounded in reality. They didn't have the liberties to do impossible moves with super hero like abilities to dish out and withstand punishment like in other games. It had to be as real as possible and that alone must have made for a challenge. Why it's so much more challenging than a wrestling or fighting game is also for the fact that you have to be able to have as much ability to attack and defend from the ground as you do on your feet. A handful of moves won't do it either as it'll get old and stale real fast. Considering they had no existing engine to work with like they're WWE games and had to build a new one from the ground up, it's all the more impressive.I've been playing it all morning and so far I have to say it's alot of fun. The...
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